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Posts
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Everything posted by demonman562
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We have the game early at youtube.com/user/360degreesproduction http://www.youtube.com/watch?v=ruQF5U5JQxo
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As an update, we are working the databases now, considering we have a server that will allow 50 people on it for free. if you know how to make databases (direct acess/arrayed) in javascript or C++/C please, contact me here or via pm!! alos, if you can network program or texture, please contact me.
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New screenies and a video
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yet so did you..
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Soon we will have the guy clothed by the way.. hehe..
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think about the game and you loose the game, if you loose the game, you have to say you lost the game.. I lost the game by the way.. .damn you lol...
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Welcome all, this is the official Nexus thread for the MMORPG game that is currently being developed by us here at Moya Games; Omuni Online. F.A.Qs (Frequently asked questions) Come and visit us at the official Youtube channel, and look at out current progress. What is Omuni Online? Omuni Online is a free roam MMORPG, will a classless skillst, allowing you to define your character how you choose, a wide range of weapons and magic, consisting of up to 12 unique weapon types, including Battle bows, arm blades and a range of guns. Omuni is being developed with a next generation game design engine, which will insure stability and graphics performance to the games activity. Within the game you'll be able to explore a vast frontier of beauty and imagination, as you set out to define yourself and fight. for your world. Partake in a world where life has been reduced to medieval living, but still clings to its once high-tech and thriving sci-fi aspect. For example, use a bow, or use a laser rifle, ride a mighty steed, or fly accross the lands of a hover board. Its your choice. Is this another advert implying a vast, intricate 3D MMORPG that could compete with other best selling games? Or is it another great sounding flash game, designed in a week? Omuni Online is a game, being designed, developed and evolved in a fully 3 dimensional Engine, we plan to get the best possible quality of game we can from this engine and not cut corners with the graphics or storylines. Can I help with the development of Omuni Online? Yes! Infact, you can. We are currently looking for people to texture the models that we make so if you are an artist/Texture..er? of some sort and you are willing to work hard, we are waiting to hear from you, Don't keep yourself hidden! Let your imagination flourish! and also scripters (preferred languages: C#, Javascript, Java, C++). Even if you have no knowledge of games design, you can still help the development of Omuni; by spreading the word, tell your friends about our game, the more support we get, the better the gaming comunity will become! Thankyou greatly for your time! -Demonman562 Screenshots of Omuni Online ALL ALPHA PROTOBAL BETA TEST OMG NINJA FROG DORITO OMEGA DRAGHT1 OF THE GAME so please, understand these are not the final graphics.. thanks for understanding... if you managed to.. o_O: http://omunionline.webstarts.com/uploads/1.png http://omunionline.webstarts.com/uploads/2.png http://omunionline.webstarts.com/uploads/3.png http://omunionline.webstarts.com/uploads/4.png http://omunionline.webstarts.com/uploads/5.png http://omunionline.webstarts.com/uploads/6.png http://www.youtube.com/watch?v=Ywz80aiZ8ls
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woooooowly poo, I have been studying for GCSEs and programming in C++ (made own game) THIS IS NOT DEAD! well.. its revived nwo at any rate :) and thanks for the ideas too!! all, if you still want to be, accepted!
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Totally remaking the game in the CS
demonman562 replied to Megatarius's topic in Oblivion's Discussion
as an answer to your question, No, this could probably not be done, bethesda did create this program but they had teams of people devoted to separate parts of the game, you have.... one person? would take too long :( -
|) |_)ump
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weapons, static objects and SOME creatures
demonman562 replied to demonman562's topic in Oblivion's Discussion
that is done in the construction set, chane the user ID and say YES when it asks you if you want to create a new object -
weapons, static objects and SOME creatures
demonman562 replied to demonman562's topic in Oblivion's Discussion
I'm talking about making custom 3d models for swords, making new objects in the cs is different (and very easy to change damage in cs too) -
hello, i'm a 3d artist and I make weapons, static objects and SOME creatures (depends) if you want to hire me for a mod team, please post here! Some of my work: Serpent Slice weapon (dagger) Shadow Fang weapon (longsword) Shark creature (slaughterfish skeleton) thanks, demonman562
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You have several posts and co manager - If i'm not online, you're incharge of making sure people do their work and answering any questions. (Hopefully if i'm away i'll leave work for you to do)
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ok i'll be on tomorrow - try using these http://cs.elderscrolls.com/constwiki/index.php/Main_Page
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ok - do you have the TES Construction Set?
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I'm going to be working on more of the storyline today.
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ok thanks.
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Doom -Episode One- Recruiting http://www.tesnexus.com/downloads/images/20504-1-1249557230.jpg Contents: The story so far How can you help? Needed positions Beta testing The Team Work In Progress ***The story so far*** PC Is in a dark forest, there is a path leading between overhanging branches of still silent trees. Ambient noises: a howl every now and again, one very distant then one up close. an owl and maybe a small rustling. Pc follows the path which is very windy (curvy) and comes to an abandoned farmhouse. The door is on it's hinges and the windows are smashed. Pc enters the farmhouse and it apears empty. Pc then exits the house through the back door and heads down the garden to the barn at the end. On entry you see dead livestock lying everywhere, hanging from ropes. There is a man and a woman hanging from their necks speared by hooks from the ceiling. Pc exits the barn and heads back up towards the house after getting the journal update "This is horrible, I should try to find a way out of here." once PC reaches halfway up the garden, you hear a noise and see a small red glow from inside the house. PC re-enters the house and all of a sudden all the doors to the outside slam shut, all the shutters come across and you hear a small child (a boy) Laughing. PC heads upstairs, and searches upstairs, on entry of a child's bedroom, PC sees two red glowing eyes in a shadowed corner of the room, the door slams shut to the room and PC is trapped. A little boy steps from the shadows into the moonlight which has come out (and is full) and engages in coversation with PC. Says (something along the lines of) "Mummy told me to go to my room... I dont like being told what to do..." "So I killed her infront of daddy... and then I killed him too" (laughs crazily) "You will die too.." (more laughing) you hear howls from outside and the boy fades away, doors open and you proceed downstairs, you are told by your journal that you can see a full moon and hear howls. PC is shaken awake from the dream by your "Friend" (dunno their name) who says "Are you ok..?" you get the choice to say "No. Explain the dream" or "Yes I'm fine, just a bad dream" this is as far as I have got, feel free to post any other ideas for Doom -Episode One- ***How can you help?*** You can help by signing up if you have any modding skills, just posting ideas here or later when we are acctually developing Project DEO becoming a beta tester and getting your name on the BETA TESTERS list. Remember - This is still a very new project and you might get your name on the members list just for posting what may even seem to you at the time, a silly Idea. If you want to help, please, get involved! It might be the day you come up with the most increadible idea and you decide to move on to the next thread. thanks ***Needed positions*** Scripter CS Placer (to work with me) Texturer (to work with me) Modeler (to work with me as I can only do static objects, weapons and some creatures) Somebody to think of ideas (Along with all of the team) (PUBLIC CHAT WILL BE SKYPE, MICROPHONES OR NO MICROPHONES (it doesn't matter)) Interior designers (placers who specialise in interiors) City designers (placers who specialise in City building) Natural designers (placers who specialise in trees, plants and natural objects such as waterfalls rocks and other such items) ***BETA testing*** Until we have acctually made any of the Project - we will not be recruiting BETA testers but if you would like to be considered at a later date, please feel free to post (somebody who wont be scared to easily as the aim of this project is to scare your socks off) ***The Team*** Project Manager: Demonman562 Co Project Manager: Nelsonater Moderlers: Demonman562(weapons static objects and some creatures) Texturers: Demonman562 Scripters: none Quest writers: Demonman562 Placers: Demonman562, Nelsonater Weapon designers: Demonman562 Armour designers: none City designers: none Natural designers: none Placers: demonman562 BETA Testers to be considered(MAX 5): Nelsonater ***Work In Progress*** Nobody is currently on the team apart from one BETA tester... so there is no WIP going on right now. Thanks for your time, Demonman562
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bump
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Is there a script that I can use so that one activating a lever a "Static" object moves? I want the water level in a dungeon to rise and the only way I can see to do this is to slowly lower the dungeon instead of move the water up - If there is a script - could you tell me, thanks, Demonman562
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holymafizzlercarizlernizzler..fizzler..ler.. (soon to be added to my personall dictionary along with jibblets) this looks like the mod awesomely wicked mod that I have been looking to join :biggrin: good luck!! joining now!!
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yes there will be voice in the game but not for everything they say - greetings and goodbyes like "it's a pleasure" then at the end once you have read the text or said shut it I know what this quest is and followed the huge quest marker to wherever you have to go "Farewell" etc etc... and this is a fantasy rpg (swords/range/magic/stealth) lots of magic-ey stuff ;D
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wicked - thanks for your help, the style of the game will be fantasy. some wierd monsters/weapons/skills/lands etc. ooo and some nice biiig explosions. :biggrin:
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I'm currently making a medieval MMORPG in blender - I can model sceners - weapons etc but armour and characters (including some beasts and rides) I can't make, If you hard good at modeling in blender then please - come check out this project! (no pay until we send it off to get some servers and get some people playing. and no necesary pay if its all goes bad)