Something that's surprisingly lacking is the ability to mod melee weapons. The most you can do right now is if you use the Legendary Modifications mod, you can mod Rare/Epic/Legendary traits, but not add new ones. Here's a few ideas: Slot 1: Attack traitsSharpened edge: Slight weight decrease, slight damage upGyro-slammer?: Weight increase, big damage up (Idea is something that throws its weight into the swing to make it hit harder)Aerodynamic grooves: Attack speed upSlot 2: Elements!Flame emitter: Set your enemies on fire!Cryo blaster: Attack speed down, but slow/freeze enemiesEM Conversion: To knock your enemies outLoose wires: Electric damage, slow enemiesSlot 3: DefenseHand guard: Reduces odds of being staggeredShield: Big sheet to block stuff on the back of the weapon. Blocking with weapon reduces damage even further.EM Disrupter: Simply equipping weapon raises EM resistance.Slot 4: MiscNanotrackers: Mark struck enemy (in case they try to flee)Gravimetric Alloys: Weight decrease, quiet swingsErgonomic grip: Increases weapon ready/holstering speed and attack speedCredit snatcher: Every time you strike a valid target, obtain single-digit sum of credits (Not huge, but if you're single handedly "dueling" an entire army, that adds up)