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LlamaLlingerie

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Posts posted by LlamaLlingerie

  1. I am experiencing a bug where guards in Stormcloak allied holds only equip steel daggers, despite having their normal weapons in their inventory. (There are still guards equipping two handed weapons, and it doesn't affect regular Stormcloak soldiers or Imperial guard or soldiers). I'd like to avoid re-installing and testing all my mods to see which one or combination of several is causing this, so I'm wondering if there is a way to safely and permanently go about outright removing steel daggers from every guard in the game. If someone could please provide me with a method or direct me to somewhere I could learn, it would be greatly appreciated.

     

    Load Order in case it helps:

     

    Skyrim.esm
    Update.esm
    Unofficial Skyrim Patch.esp
    Dawnguard.esm
    Unofficial Dawnguard Patch.esp
    HearthFires.esm
    Unofficial Hearthfire Patch.esp
    Dragonborn.esm
    Unofficial Dragonborn Patch.esp
    ClimatesOfTamriel.esm
    HighResTexturePack01.esp
    HighResTexturePack02.esp
    HighResTexturePack03.esp
    Unofficial High Resolution Patch.esp
    TouringCarriages.esp
    Provincial Courier Service.esp
    When Vampires Attack.esp
    Cutting Room Floor.esp
    AMatterOfTime.esp
    Footprints.esp
    Rainbows.esp
    ClimatesOfTamriel-Dragonborn-Patch.esp
    ShootingStars.esp
    ClimatesOfTamriel-Nights-Level-4.esp
    vImmersiveBeds.esp
    DragonShoutVoice.esp
    Convenient Horses.esp
    Cloaks - Dawnguard.esp
    DYNAVISION Dynamic Depth of Field.esp
    FixCombatMusic.esp
    FollowerWander2.esp
    Lock Overhaul.esp
    Differently Ebony.esp
    Extended UI.esp
    Five O'Clock Shadow.esp
    Footprints - Ash.esp
    FollowerWander2Serana.esp
    HarvestingAnimation.esp
    PumpingIron.esp
    Guard Dialogue Overhaul.esp
    SplashofRain.esp
    Hothtrooper44_Armor_Ecksstra.esp
    ImperialSoldiersEscortFix.esp
    IndividualizedShoutCooldowns.esp
    DeadlyDragons.esp
    Realistic Lighting Overhaul - Major City Interiors.esp
    RealisticHumanoidMovementSpeed.esp
    SkyUI.esp
    AchieveThat.esp
    TakeNotes.esp
    The Dance of Death - Ultimate Edition.esp
    stranger_danger.esp
    Thundering Shouts (normal pitch).esp
    ViewableFactionRanksBothDLC.esp
    Weapons & Armor Fixes_Remade.esp
    SkyRe_Main.esp
    SkyRe_EnemyScaling.esp
    Rebirth Monster.esp
    SwimmingEnemies.esp
    ConcentrativeFireFrostShoutsLastWordOnly.esp
    Realistic Lighting Overhaul - Dungeons.esp
    ClimatesOfTamriel-Dungeons-Hazardous.esp
    PNENB.esp
    HarvestOverhaul.esp
    Glass Variants.esp
    Prometheus_No_snow_Under_the_roof.esp
    SkyFalls + SkyMills + DG + DB.esp
    Realistic Lighting Overhaul - Major City Exteriors.esp
    Bring Out Your Dead.esp
    SkyRe_EncounterZones.esp
    RealisticNeedsandDiseases.esp
    TTYM - Think to Yourself Messages.esp
    RND_USKP-Patch.esp
    RND_Dawnguard-Patch.esp
    RND_Dragonborn-Patch.esp
    HarvestOverhaul_SkyRe_Patch.esp
    SkyRe_Survivalism.esp
    WetandCold.esp
    WetandCold - Ashes.esp
    WetandCold - Holidays.esp
    NoSneakAttackSound.esp
    FireAndIceOverhaul.esp
    ClimatesOfTamriel-Dawnguard-Patch.esp
    ClimatesOfTamriel-Sound.esp
    ClimatesOfTamriel-Sound-Dawnguard-Patch.esp
    AOS.esp
    AOS2_CoT3_1_patch.esp
    AOS2_SkyRe Patch.esp
    AOS2_WetandCold Patch.esp
    AOS2_FIO Patch.esp
    Unique Uniques.esp
    Hothtrooper44_ArmorCompilation.esp
    Inconsequential NPCs.esp
    Inconsequential NPCs - CRF Compatibility Patch.esp
    Cloaks.esp
    1nivWICCloaks.esp
    Inconsequential NPCs - Enhancement.esp
    Run For Your Lives.esp
    Laundry.esp
    Point The Way.esp
    SMIM-Merged-All.esp
    Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp
    ClimatesOfTamriel-Interiors-Cold.esp
    HarvestOverhaulCreatures.esp
    HarvestOverhaulCreatures_RND_Animal_Loot_All_DLC.esp
    Immersive Patrols II.esp
    Chesko_Frostfall.esp
    SkyFalls Dragonborn Small waterfalls.esp
    RND_HearthFires-Patch.esp
    SkyRe_EnemyAI.esp
    HoldBorderBanners.esp
    Riften Canal Exit.esp
    Equipping Overhaul.esp
    SkyRe_Combat.esp
    SkyrimHeartRate.esp
    1nivWICSkyCloaksPatch.esp
    Yield 2.0.esp
    AOS2_GDO Patch.esp
    AOS2_WAF Patch.esp
    Unique Unique's_Skyre Patch.esp
    dD - Enhanced Blood Main.esp
    dD-Dragonborn-Dawnguard-EBT Patch.esp
    AOS2_EBT Patch.esp
    Extended Encounters.esp
    dD - Realistic Ragdoll Force - Realistic.esp
    dD-No Spinning Death Animation.esp
    dovahkiinrelax.esp
    iHUD.esp
    Skyrim Unbound.esp
    Warburg's 3D Paper World Map - Texture 2.esp
    Pre ReProccer WAFR IA7 UU Patch.esp
    SkyRe_HelmlessPerks.esp
    ReProccer.esp
    Post ReProccer Fixes IA7 UU Patch.esp

     

     

  2. I have a problem in my game in which guards in Stormcloak aligned Holds that wield one-handed weapons only equip steel daggers. They have normal weapons (axes, clubs, swords) in their inventory that do more damage but they won't equip them. Normal Stormcloak soldiers, Legion soldiers and guards in Empire aligned Holds are not affected by this.

     

    I'd like to know if anyone has any idea of what might be causing this issue and if there's any way of fixing it. My thanks in advance.

  3. I ran the CH latency test. When I'm simply walking around and doing nothing my latency stays at 39-47ms. I found that it jumped to around 90-110ms when I equipped a new armor piece, followed by an immediate drop back to 39-47. I'm guessing that's because of Frostfall's W.E.A.R. system and has always been happening. It still stayed at the 39-47 level when using horses in CH, and Realistic Needs & Diseases hunger levels changing didn't cause an increase. I will install some more mods and run further tests. Thank you for your help.

  4. I recently installed the Locational Damage mod, and within the next 2 hours, I started to notice that some other scripted mods I was using stopped functioning properly, e.g: Frostfall exposure and wetness values wouldn't change, Wet & Cold visual effects weren't appearing, follower wouldn't mount their horse no matter what using Convenient Horses, and Enhanced Blood Textures blood pools stopped showing completely. Those were the four mods I seemed to have problems with, but I'm not sure if more mods were affected, I didn't notice anything else.

     

    I have fixed that problem since then by uninstalling Locational Damage and reloading a save that didn't have the scripts on it and playing from there, thankfully without losing too much progress. I'm certain that Locational Damage was causing problems, because of the solution I used, the fact that I didn't install any other mods during that time, and I've never had those sorts of problems before.

     

    The whole experience has made me unsure about installing more scripted mods, so I'd like to know if the problems have something to do with Locational Damage, or if they indicate that I've reached the tipping point for scripted mods I can run before the engine starts tripping over itself.

     

    I am giving consideration to a few more mods, one of which (I'm pretty sure) is rather large script-wise (Dragon Combat Overhaul). It would be really nice to know if I'm able to run such a mod without problems, so any help would be greatly appreciated.

     

    I apologize in advance if including my load order, computer specs, etc. in this post was necessary for helping people answer this sort of question. I will post them if they are asked for.

     

     

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