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Settlement guards with weapons equipped
alonewolf003 replied to Valkeryn33's topic in Fallout 4's Mod Ideas
I'm interested in this, too. I'm also interested in invisible markers (as a seperate building thing), specifically for patrolling, to assign someone to patrol and someone else to guard instead of guards to just patrol randomly whenver they like. And patrollers patrol thorugh the invisible markers in order you built (or with specifically designed markers with numbers for order reference). That'd be cool.- 17 replies
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- settlements
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Turned out my problems of crashing when move to the right after special (structures) crashed because of Snap n' Build (after today game's update). Snap n Build has a new update today though which should solve the issue.
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Man I feel like the only one having this issue. :/
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Can you specify what settlement mods you have installed? I have Homemaker, Settlement keywords, Robot Home Defense, Robot Guardians..., OCDecorator, almost all the major settlement mods and I get CTD every time I use my right arrow to go to structure and instantly CTD from there, no error boxes.
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Have you tried entering settlement building mode and move past every category and tried building things, especially ones from mods? Do you have any settlement related mods installed?
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That'd be nice. Thanks!
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I am instantly crashing every time I enter building mode then move to the next category after Special (structures).
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Using Console to Change NPC Appearance?
alonewolf003 replied to thebeast505's topic in Fallout 4's Discussion
Reporting in. I made a new playthrough and Curie doesn't seems to keep the face I made back in my previous playthrough so I guess it does not affect her across different characters' saves. -
Using Console to Change NPC Appearance?
alonewolf003 replied to thebeast505's topic in Fallout 4's Discussion
Here's my edited Curie http://i.imgur.com/ezv9DNx.png -
Using Console to Change NPC Appearance?
alonewolf003 replied to thebeast505's topic in Fallout 4's Discussion
This appears to only work to some extend. I did bunch of edits on the base model of the synth Curie, then when I got to the original Curie, then apply the hair change, only the make ups, and the hair and the hair color worked, her face structure did not look like that of the base model I edited at all. Am I doing something wrong? EDIT: Ok nevermind. Restarted the game and her face looks fine now, except her hair was stretched out, I used slm on her in the console again and change the hair again and it's all fine now. Awesome. Question though, I usually disable and then use markfordelete to complete delete something I don't want off my game, I did the same to the base Curie I edited to change the current Curie I have now, will that affect anything at all? Like, resetting her looks to default later on in the game and what not? One thign I've noticed though, is that the slider isn't as "free" as when you create your character, like the character eye size slider, eye angle slider, they are limited, and can't be expand to be too big or too small, and stuff like eye depths don't work at all (the one u have to use your mouse wheel). -
Hi, This have been bugging me lately, my Skyrim keep ctd every few minutes or so, with no warnings. I'm guessing it's a mod conflict but I can't find out what, or why would they conflict. :/ My load order: Specs: intel i7 3770k GTX 760 2GB VRAM 12 GB RAM I do use LOOT for my load order.