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xpardareon

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Everything posted by xpardareon

  1. @Glass1411 Bethesda would set a milestones, meaning that mod author must follow and organize his time very carefully to create from alpha test to release. Mod author probably still have a real life job and some other things to do. But here we didnt limit your time or urge when is the new updates. @FrankFamily Yes probably I am quite very furious about this. I think I will hop on the train first to know how it works. @Etheron I know you are 1 of the talented modders, if my post offended you , I am sorry. Probably because it was mods that make the games cool. It was mods that actually make games interesting and funny. From my previous post, I know that I am in constant angry and being selfish a bit, because how to say if converted in my currency, a mere custom NPC would probably cost me 50(if the game credit actually that high), almost a price of a DLC. I would rather donate since I can choose my amount (sorry for being selfish here). Well anyway, sorry for making anyone uncomfortable here. Just can't digest the news properly.
  2. I am sorry, what statement that you want me to get well-informed? Well perhaps some of your statement is right due to the CC information is still unclear.
  3. I have a few doubt in their CC. Of course it just announced and I can't comment many more but here are just my few list of question. 1) From what they say they will co-operate with modder so that their mods will not crash the game. But how can you actually confirm that? Let say you had created a mod that work well in your PC of course and they give you reason that the mods still not perfect enough and we will try to fix it and for that we will take away some from your money per download. Well they could probably give reason to modder said that their developers work your mods but in fact your mods work just fine. 2.) If there are errors and mostly because of mods clash due to same use of file, we fix mostly by uninstall it but how will they fix? Provide another new file but give the same function? Like already installed a texture for a sword and then another texture file for the same sword? I know this question is just probably non-sense but i felt i need to let my doubt and little anger out. 3) Who to judge what mods is good or bad? The dev or the community? In my opinion, they will probably just accept all mods suggestion, it's a good way to milk money from this CC. They don't just go review each of the mods proposal if they receive like 1000 proposal per day, they would probably just allow all mods regardless it is bad or good because in the end there will always be a user who will pay for mods based on his preference. 4) Might be a dilemma for those modders who vow free for all in nexus mods now see that they have the chance to make money for their next new mods in this CC. I wonder how will the modders here who said free for all have the thoughts of actually going to CC to make money. No offense to anyone. Well, if my question do offense to some of you, I am truly sorry. But somehow this CC is really bring a bad part to the modding community (in my opinion and for now) and there will be mods pirate if CC launch. And most important, the price. The image show it still use the currency that developed by bethesda, well you can top up through steam or any online game transaction, but the currency, how much money equal how much in game money? I just hope not the 500 in game currency (the one i found in forbes about the custom made texture power armor) is real life $5.99, if that so then its ridiculous, I can purchase a new full indie game with that price while CC just offer a mere retexture. If 500 is just a retexture, imagine how expensive if the mods is custom map with quest and story or custom NPC or follower with own script and voice acting. Sigh, just try to let out a little anger from me. Sorry.
  4. Any pre-existed mods will not be entering creation club, but still just as deadblood01 said, we will lose all those real interesting "free" mods as most of them will go to creation club because they will pay the modders. The end of "free" mods in nexus is quite near (obviously for interesting mods like custom scripted NPC or whole new item.) unless players went rage and went bethesda to shut creation club down.
  5. Ok first of all, Skyrim, a game launched in 2010 (I suppose it is and if wrong sorry about that.) Have heathfire dlc that allow player to adopt a children or even more advance in here, one of the nexus mods allow you to have a real blood-related children with your spouse (I forget the mod name but i pretty sure it once feature in mxr mods showcase). But in FO4, you able to build house, settlements but not a whole new family again? So far i haven't found any mods that related to my topic, if got please provide a link. This issue had quite make me frustrated a while. So below are some suggestion. The real Shaun is older than you and die of terminal cancer, the only closest people to you is probably a Synth Shaun. But he is a synth means he will never grow up unless he have his memory upload to another adult synth. So why not start it all over again? We have a baby model (hell, we even have a nuke ammo but with a baby model ), we have a baby crib and the music (i remember there is), and probably the custom animation that you use to interact with Shaun before the war, now we even have child settler mods and marry your companion mods, along with bodyslide studio (I remember there is a slide that make female player have a pregnant belly) and immersive lover embrace that let you bang them until they fall off the ground and need stimpack to get up. Why not combine all of those and make it into one? I know modding is hard but at least this is my request, i always wanted to start a family with Piper though. Then have a option to rename your child and add some system from Skyrim that make your child more interactive like presents? teddy bear or caps? (I am not sure both game have the same coding or not but if able to do then it would be best.) So probably this, in begin there probably a note on Nora/Nate corpse at vault 111 probably stating that they somehow knew if something went wrong, they hope their others able to forget the pass, remember the good and continue their own life with new family (optional not necessary) or just straight max up your affinity with your companion and straight have baby with them(if optional, adding marry your own companion mods before making a family probably will be great). The best place to get children probably is homeplate since it is really your own private house. I don't really want to recommend a settlement of your own choice. But if the mod author think its good, then who i am to complain. Just make it optional but the main choice will always be home plate Only those who provide lover embrace have a chance to have baby (I forget if magnolia will give you lover embrace or not but better exclude it since she is not a companion). For male player Piper: Can be romanced and married. Probably not a problem Cait: Same as above. Curie: She is a synth, I am not sure institute build them perfectly similar to human anatomy. I don't even know if gen 3 synth have the possibility to get pregnant or not. But this is a immersion that need to be taken care of (Suggestion, probably same like Sims 4, build a computer terminal and select adopt a children, then a children will come to your door step) For female player. This is the trickiest part because it is the player actually get pregnant. You don't want to see Hancock and MacCready in pregnant belly but if you like...well who am I to judge. Hancock: He's a ghoul tho, I not sure how is it suppose to happen (because I can't imagine the process) and will your child or baby is a ghoul type? I mean there already have a ghoul children but doesn't have a ghoul baby. But anyway who am I to judge. MacCready: Human afterall, should be no problem Danse: The one who said Ad Victoriam everytime sleep together. Same as Curie, he is a synth. Not sure how to apply. I not sure about the DLC character from far harbor and nuka world. But I do remember the old man from far harbor can't be romanced. Not sure about the raider companion. Regarding the custom companion compabilty like heather or cartographer, I not sure about that. Now here a few immersion to add. Drugs and alcohol. For both player and male companion, if both addicted, the chance to impregnate or get impregnated is low as you probably considered "not healthy". During the pregnancy phase, for females (Cait, Piper and Player), if consume too much drugs, there is a chance they may cause miscarriage or when the female character suffered damage and drop health below 50%, there also have a chance to get miscarriage as well. I am not sure if i wanted to add armor restriction as well because during pregnancy tights clothes or uncomfortable armor due also induce the chance of miscarriage. Once a female character get pregnant, show a message box stated that (______ is pregnant) perhaps there is an optional time to choose, same like real life 9 months cycle, but probably in game wont be that long so probably 14 days? And during that time, if want, the body texture of the female character will slightly have pregnant belly from small to large, days by days (of course to see real effect you have to strip their clothes off or apply bodyslide to every armor or clothes). Once you get the message oh boy, time to create a baby crib. Probably design a custom baby crib and place it in your home plate and wait for your spouse to deliver the baby (For me i would think that dismiss them and stay in house would be better but if player is a female, things would get challenging as drugs and damage will give you miscarriage."Mama once fight a legendary deathclaw while carrying you", what a good storytime. ). When the time arrive, probably add a message box say your spouse went into labor, probably wait for 3 to 4 hour (depends on the creator) and tada~~your own children had arrived.If crib is not built then compulsory the female character will miscarriage. If its the female character went into labor, the probably need to rush back to home plate and give labor (I don't know how this part going to be created, probably interact with the crib then blackout?). Once you have your own children probably get a perk that boost your stats or if miscarriage place a temporary debuff that make you sort of grief over something. Once you have a baby, probably wait another 30 days in game to see it fully become a children, and this time have the interaction like Skyrim. Not sure need to put affinity or not to get another perk. To immerse more, best to have constant interaction between you, and your spouse with your children like talking to them or interact with them while still baby.(The interact action with baby shaun before great war may do the trick here) This game have no restriction in relationship, you can woo every companion that able to romance. So with the marriage mod, it would possibly be polygamy (I not sure marriage mod able to marry multiple follower at once ). I afraid there might be collision if they around you. (For example, Piper, Curie and Cait in the Homeplate, if sleep and get lover embrace and the 3 get pregnant then...."I can say Nate really go rambo on them " but if female player? A triplet? This should probably an issue unless it only apply to the companion that actually sleep with you in the double bed). And better to make sure only 1 time child unless miscarriage if not then everytime you sleep with your partner and have baby, you will populate the wasteland faster than the minuteman. Anyway this mod will probably require some custom text dialogue, or if able to modify the words with voice to match with the custom dialogue, it will be great. For the mod author who interested in making this and have any question or opinion can let me know.
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