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Tachi1986

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  1. .....watches a tumbleweed roll by in complete silence.........
  2. The latest version of the TableTopRulez_LancemateAI mod should help you out quite a bit. The bugs have been worked out and they do a good job avoiding firing on one another now. It's also a good idea to get either the Reloaded mod or one of the scale mods for the mechs. With them being a little smaller, it's easier for the AI to traverse the little cities and such.
  3. andersmalmgren.github.io/FreePIE/ I wanted to use my TrackIR for this game like in some space games. MWO has support, but was made with a different engine and hasn't been implemented yet. I looked around online and found a program called FreePIE that can run scripts that affect peripherals, including TrackIR. I then found a decent script for TrackIR and another to hold a button down with a toggle key press. Together I could toggle the TrackIR and hold down the freelook key and look around. Works well when walking longer distances and just wanted to scan the terrain quickly. Not very good for combat yet. Wish there was a way to disable mouse movement in the mech and still use the mouse for freelook all at the same time. Here is the script. Uses "Z" to turn it on, and "C" to toggle the freelook key being constantly held down. I'm using "Right Mouse Button" for freelook. All can be changed with the proper syntax, there's a guide on the main page for FreePIE, and forums. #Use Z to toggle on/off [DISABLED:and right mouse to activate head tracking] #(Good for games like EMPYRION) deltaYaw = 0 def update(): global deltaYaw cur_yaw = trackIR.yaw deltaYaw = filters.delta(cur_yaw) if cur_yaw > threshold: deltaYaw += (cur_yaw - threshold) / 75 #.6 elif cur_yaw < -threshold: deltaYaw -= -(cur_yaw + threshold) / 75 #.6 #diagnostics.watch(origin_yaw) deltaPitch = filters.delta(trackIR.pitch) if (enabled): mouse.deltaX = deltaYaw*multiply_x mouse.deltaY = -deltaPitch*multiply_y if starting: enabled = False multiply_x = 15 multiply_y = 15 trackIR.update += update threshold = 45 toggle = keyboard.getPressed(Key.Z) if toggle: enabled = not enabled if keyboard.getPressed(Key.C): mouse.setButton(1, not mouse.getButton(1)) * Install FreePIE, run as Administrator just incase. Turn on your TrackIR. Load the FreePIE script and run FreePIE "F5". I use AntiMIcro (just like Xpadder) to get macro keys and such for my T Flight Hotas 4. I made a button that hits both "C" and "Z" together. Works well for now. I hope you guys find this useful, and I hope even more that this can be perfected somehow. Thank you all for reading!
  4. I'd like to try some mods together, and I'm uncertain of guidelines so-to-speak for ordering the mods. I sort of have an idea to put some ahead of others, but would really like to hear your opinions/suggestions as to what would be the best configuration. Also, if any of the mods I got are conflicting with each other that the mod manager doesn't notice yet. I've attached a pic of what I got so for, I haven't started my modded campaign yet, just in case. Thank you all for reading this. PS: Hope the better spawns mod can fix the enemies sinking into the floor issue. Or if Reloaded does it within it's overhaul for that matter.
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