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Skyking2020

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  1. YAY! SKYLAND IS DONE! Now to start with all of the updates and adding more textures to various odds and ends like dragon mounds. I want to thank everyone for the moral support. It's been since November that I've been working on Skyland and I'm very very proud of the outcome. All of the comments on reddit, nexus, and beth.net have been overwhelmingly possitive and they really effected the outcome. I took all the comments to heart when making decisions on colors and textures. I'm still updating based on new comments. On PC you have the option for both 1k and 2k versions for all versions of Skyrim. On Bethesda you have Xbox 1k and 2k and 2k for PC. Thank you for ALL of the support on Patreon and I hope to continue making more and more mods. I have lots of plans for other texture packs under the Skyland umbrella. It's just super expensive to make this stuff and just this Skyland pack is already at 100's of hours of work. But I explain all of that HERE https://www.reddit.com/r/skyrimmods/comments/67e7ag/skyland_27_update_and_other_news/. Skyland Farmhouse Skyland Dungeons Skyland Whiterun Skyland Markarth Here's what all included in Skyland 4k Mountains/Rocks Whiterun Tundra Whiterun City streets, grass, retaining walls, interior and exterior dirt The Rift The Reach Frost Marsh Coastal Glaciers/Ice Snow Roads Bridges (Vanilla replacement and SMIM replacement) Caves Mines Rivers/Streams ...and more CHECK OUT THE PHOTO ALBUM http://imgur.com/a/L7GWr There are loads of videos on Youtube for all the previous stuff that's also included. Thank you again and I'm super excited to hear your comments and feedback so I can make this the best Landscape mod (and future texture mods) available. Patreon https://www.patreon.com/Skyland Skyland for SE Skyrim http://www.nexusmods.com/skyrimspecialedition/mods/3820/ Skyland for OE Skyrim http://www.nexusmods.com/skyrim/mods/80157/ Skyland for Xbox https://bethesda.net/en/mods/skyrim/mod-detail/3207969
  2. SO, hello all. I opened up my player home, Aonghus' House (http://www.nexusmods.com/skyrimspecialedition/mods/167/?) in the SSE CK and uploaded it to Xbox and saved it out to PC. Now I'm getting the E3 giants and alpha wolves, a few other random NPC's, quests for some reason, etc. So I go through and clean it up best I can in SSEedit. All is well when I load my game back up. But, when I open it again in CK and make a change or update, I all the weird additions are back. Is it something I did or is this a bethesda bug? How can I fix this?
  3. Well, with a fresh install and no mods, TES5Edit, having fellow modders look at my mod, and following the instructions; no go. If anyone wants to give it a look, it's over at nexus: http://www.nexusmods.com/skyrim/mods/30615/
  4. So There's a ton of errors regarding missing files in that log. Skyrim is looking for the individual Unofficial Patches when USLEEP has been installed. Surely that has something to do with it. Also, the Bless Home spell is cast inside the home. The exterior cell only serves as the location so the kids "know" where to go. Okay. I thought that usleep was all the patches in one! Okay, I'll get the individuals along with usleep. Currently reinstalling cold and starting over. NO NO NO Brotha!, USLEEP replaces all the individual patches. That's all ya need. So how do I get Skyrim to see USLEEP instead of trying to find each individual patch? We'll see how when this reinstall is done.
  5. There's a ton of errors regarding missing files in that log. Skyrim is looking for the individual Unofficial Patches when USLEEP has been installed. Surely that has something to do with it. Also, the Bless Home spell is cast inside the home. The exterior cell only serves as the location so the kids "know" where to go. Okay. I thought that usleep was all the patches in one! Okay, I'll get the individuals along with usleep. Currently reinstalling cold and starting over.
  6. So after following everything, reading through the comments, starting a new game, and triple checking and running through the list, the spell still says the house isn't suitable. :sad: Ran a log and couldn't find reference to the mod. I made sure all the external stuff was in the the same cell as the home. So I'm quite unsure. I have the house cell set to player faction for ownership. Also, when I cast the spell outside, it says this isn't one of my homes. Here is my log:
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