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lyubohar

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  1. In response to post #34270165. #34326030 is also a reply to the same post. Adding time limits to almost every mission in a game, which is supposed to be about trying different tactical approaches to a mission, is ridiculous. It actually limits aggressiveness in terms of trying new tactics; it rather forces you to play each level in exactly the same way - the one that proved to be the most successful in the previous level. It's just too risky trying new things. It was fun in the previous two games where it wasn't overused; this time around it is present in like 50% of the missions, and these are not all bomb missions. The in-game rationale of using time limit in many of these missions is also lame.
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