Jump to content

Markmid

Members
  • Posts

    89
  • Joined

  • Last visited

Nexus Mods Profile

About Markmid

Markmid's Achievements

Enthusiast

Enthusiast (6/14)

  • Conversation Starter
  • First Post
  • Collaborator
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. I'd have wished restraint and calm when picking a few mods to go semi professional. With the emphasis on a few that reach a certain standard and stability. Maybe a half dozen mod teams. 2 Years minimum time modding, several released and stable mods etc. Acting as independent contractors for each game and talent the game developers could also pick from. It was sad how it was all handled as a free for all at first. I believe the farce robbed us of several new development teams that would have got their start as modders, and then created games inspired by games we already liked, only with some cashflow to get them started. Thankfully the methods of creating games gets cheaper every year, voice acting being the main stand out, the bill for that is still very high compartively. I know as i've been bugeting myself for game development in the last months. I have thought about your idea and an (optional for mod authors) most donated monthly list on reflection wouldn't be a bad thing, cycling monthly so new releases get a chance for visiblity. I would assume that things which are donated to regularly are those actively developed, and tools will often be among these. It is only an assumption however, and it could go to large scale total conversions instead, I have no idea on the statisics of such things. What I and many others voiced during the aforementioned farce was a fear that modding would become paid across the board. Which is why it should always be limited to either donations or a few select mod teams that have proven themselves over years, making them independent contractors for the game developers to help support its lifecycle. In a perfect world eh where restraint beat greed :D.
  2. You are welcome not sure how a Distant worlds got in there heh, must have meant another one like Between the stars. Steams recommended 'more like this' is not very useful at finding these kinds of games, as it just recommends the same half dozen best sellers even if they are not the best examples of similar titles.
  3. They do. There was a period they stopped but that was years ago. The quality or gameplay depth on these is variable so do a bit of research. Everspace 2 - Not played Starpoint Gemini Warlords (or Starpoint Gemini 2) Rebel Galaxy Elite Dangerous - Not played Distant Worlds Universe Star Traders Frontiers Smugglers 5 Avorion X4, X3 etc Star Nomad Pulsar: Lost Colony - Not played Void Expanse Unending Galaxy Endless Sky Sol Trader
  4. I too enjoyed wing commander and was surprised FMV died off so completely, mortal kombat being another hit that used it. I guess its production costs are/were too high for most indie devs or rather 'had guessed that'. Because FMV games are back IN style :D https://store.steampowered.com/app/545540/The_Infectious_Madness_of_Doctor_Dekker/ (Psychological + Detective) https://store.steampowered.com/app/898650/The_Shapeshifting_Detective/ (Detective) https://store.steampowered.com/app/584980/Late_Shift/ - Warning this one broke for me but looks excellent. (Crime) https://store.steampowered.com/app/481110/The_Bunker/ (Horror) https://store.steampowered.com/app/373390/Contradiction__Spot_The_Liar/ - (Detective) This is the most meme worthy of all and if you like quirky detectives buy it. https://store.steampowered.com/app/1107790/The_Complex/ (Thriller) https://store.steampowered.com/app/1353270/Five_Dates/ Etc Maybe the production costs got to the point of being viable for indie devs again.
  5. Believe it or not this is the best kind of bug, if it is happening every time and predictable. Disable half your mods, see if it happens again. If it does you've narrowed it down to that half, disable another half and keep doing this by halves. If it doesn't crash you've narrowed it down to the other half, so enable half of the ones disabled instead, and keep doing this by halves. Keep going halves at a time either enabling or disabling till you find the issue. You'll get there quite quick this way, most of the time, unless it is an issue with two or more but that is usually bad luck and quite rare. Once you've found the one it is, chances are with a straight CTD from loading you are missing a dependency which that mods needs or trying to load two of the same mod somehow. Go read the mod page where you got it again in detail. Some mod tools will tell you straight off without doing this process but this is the beginners and easy way to find a mod conflict I am giving you. If you've got all the files and you are not loading two versions of the same thing, you've found a conflict between your mods instead. There are ways to fix conflicts most of the time, which others will hopefully post about here if that is the case. There is no need to make this post more complicated than it need be to start however.
  6. In the Fallout 4 world? I'd go live in a big city behind a lot of guards, and in that city i'd fortify my home further, probably with robots. Which is what I do in f4! :D You are more likely to survive with numbers in fallout 4, just with how many people are living in one small area armed and looking for blood. With how cheap those none power turrets are though i'd have a few hundred of them, and offer to secure up the city with another hundred, turret walls! I'd setup raider farming zones as raiders are in unlimited supply and so are turret bullets, living off the loot, which is what I picture myself in game doing now :D In a real survival situation, and nuclear fallout. Obviously you avoid the surface, and do the opposite of what most people are doing in this game, digging down, setting up hydroponics etc. Only going up when you have to for supplies. Exposure to radiation in real life and being shot at, is a lot different to the game :D. We don't heal that fast heh.
  7. The phrase is it dead. Applied to anything non living makes no sense to me. - No is the answer as people are still modding. No is the answer to games that people are still playing. Is it active. The only real difference percentage wise to most other moddable games, skyrim and oblivion being clear exceptions, is the big patch that wrecked a lot of mods. Else those mods would still work and you'd not notice any difference. Not just dented them, wrecked them, so some were indeed abandoned and could do with being put in archive categories. Fallout 3 had a similar patch where they screwed up esp's and navmeshes, and wrecked a lot of mods mid way through its lifecycle. I know because at the time I had a huge one in the works that I had to junk sadly, heavy on locations and it never recovered. Which sucked as i'd sunk maybe a thousand hours into it, even had testers on an earlier version. Skyrim is just a hugely successful game, and has more in it. Quests, factions, lore depth. Oblivion again same deal. Not to say F4 wasn't fun for me, it was. It just wasn't on the same scale a game, as Skyrim, Oblivion, for me. As i've seen whats in F4, for the most part, already. As time goes on the bar gets higher for new experiences, part of that is because of when oblivion and skyrim were made, they were each breakthrough games pushing the bar, and experiencing those types of wow games keeps me interested longer. For me Morrowind and fallout 2 did this too but I digress.
  8. I am using srware iron, which is a chrome alternative. The switch guarantee plays on every mod page, over and over, pulling me to the bottom of the page so I cannot escape it. I can be off on another page, and i'll hear it blaring away, every time I open a mod it'll push me away from reading about the mod, and repeatedly do so if I try to scroll up. Which makes browsing mod pages near impossible, yesterday I seemed to escape it but the day before it was just this advert and no other, today I am getting it probably one in two pages but I seem to be going through a length of them at the minute at once. If this is an advertising trick by your provider, well the feedback is I have never been so anti a financial company since the banking crash, and the people abusing the housing market securities. There is no way in this life or any other that I would recommend this product to anyone, because it abuses browsers and peoples natural viewing of webpages so it can be played, literally several hundred times. There is repetition and then there is the limits of your sanity. You can quote that if you send feedback! :D Thanks. And of course this isn't a rant at the site, just the ad provider, been a member many years and always appreciated the site. Cheers.
  9. A game can be both you know? A game can be anything. Doesn't make anything I said in the post less correct.
  10. Its not a hard thing to see. If you like stories, dialogue and quests there are less of them. If you like shooters, explosions and combat mechanics there is more of it. Its been going that way forever in the series (all beth games), from an RPG to an FPS.
  11. Hey all, complete novice at animation here. I am looking at blender at the minute and considering buying maya. However, I am failing at finding tutorials on maya in regards skyrim, can anyone point me at some? If not, can you just point me at some really good maya tutorials in regards animation in general. Failing that anything for blender? I would use 3dmax but curse microsoft they have bought it out and removed public support for the files I need, so it might be time for me to bite the bullet and look at maya. Thanks for any help for an animation newbie.
  12. People have different opinions to you sometimes, that's life. Try not to take it all so personally, not everyone is going to agree with you, playing the Bethesda is a victim card does nothing but derail topics into nonesense. This is how things are developed and changed from feedback, any change brings feedback.
  13. Paladin Danse Strange Morals - Approval Bug (Spoiler) I left him in the BoS Airship bar/cantina instead of take him with me, using Cait as my companion. I went and stole an additional brotherhood suit, not the one you get for being knighted, he liked it when I equipped it :D. So I dumped that off at base, away from everyone as its a stolen armor that some object to entering or leaving. Then I did it again, Mr Danse liked it again when I stole the next power armor. Really the trigger for his approval is getting in your new armor for the first time, it just seems attached to the stolen armor too! (So that's three suits and three likes) Its also odd that with careful timing I can get away with pinching entire suits of armor and walking right out of the door, pieces I could understand like any container, but do the BoS need glasses? :D For anyone attempting this, you need to be hidden from behind the suits, and you need to time it so the animation has time to get you in, remaining hidden not detected, otherwise they all shoot. The frames then always remain 'stolen' wherever you park them, but the parts can be looted to become yours.
  14. I think there may be a scripted event to steal a suit, but otherwise just remove the core and its safe. I'd like a security system that fried anyone else equipping it :D, like judge dread and their guns, would make a nice mod.
×
×
  • Create New...