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SuitandTieGaming

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Everything posted by SuitandTieGaming

  1. As some of you will know, Decaying Reality- The Lost City was a proof of concept mod that was a precursor to a much larger project. We here at Suit and Tie Gaming are happy to announce that we are at a stage with the new Decaying Reality V2 that a release date is within sight (though we are keeping it under wraps for now in case of unforeseen circumstances). However, know what you can do to help get that release moved up? You can help us by designing interiors for some of the buildings in the vanilla game. The interiors that we’re asking for are strictly cosmetic, and will(unless exceptionally good) be used as fillers to make the world space seem bigger and more complete. They will have little to no impact on quest. If you’re interested and feel that you could could design a valuable interior for our mod, contact us for the details of what we need made. Can contact via email at: [email protected], [email protected]. or via SMS at :(210) 416-4397 (please only use this if you cannot reach us at the above emails) Requirements: The interior must be built to scale for buildings we assign the user. Must have floors, walls, roofs, and doors. (if necessary) Furnish it, clutter it with basic loot (only early game guns and ammo, preferably those that look like non-improvised weapons from before the bombs hit (NCR carbines, basic revolvers and the like, no energy weapons or javelins), hide some valuables in it. Even navmesh it if you want. Let your imagination run wild. No DLC objects. Only objects that are by default in FNV, as this mod will only require FNV. Don’t spawn NPC’s! This is a zombie mod and some NPC's can interfere with the base coding. Do not copy interiors from other mod dev’s or FNV. Walls and floors from the original game interiors are acceptable as templates. However, you must rearrange the interior objects and layouts from the original building. Sincerely -Shadowfire Rising, Head Public Relations Officer Suit and Tie Gaming
  2. As an alternative to placing water, you could use cell water. In the Cell View window, you can right click on the cell you want water in, and click edit. You can then set the water height, and water type.
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