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MetalxMusic

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Everything posted by MetalxMusic

  1. Figured out the reload speed. I have completely no idea how to change scopes to different weapons >.<
  2. Ok, so I fixed the weight and AP issue! That's out of the way now. Just need help with the reload speed issue and changing scopes to different weapons.
  3. All of this is through the FO4Edit. I tried adjusting the weight of all the gun part modifications of the Kriss Vector from 0.50 to 0 and the Kriss Vector itself to 8. When I went in game, the weight of the weapon shot up to 21.7! I have 180 AP. The action point cost displayed on the Kriss Vector is 32 points, and yet when I go in game, I am able to select a target in VATS 14 times. I don't understand. It should be 5 max, not 14. I looked up to see if there were any gun parts that modified AP, but I couldn't find any values on those. For some reason, my Macmillan CS5 sniper rifle reload speed is 1.0s and reload animation speed 4.0s, and yet in game, it's much faster than my RU556's reload speed of 1.0s and reload animation speed 3.2s. Lastly, how do I add the Aquila Laser Rifle's Reflex sight onto the Kriss Vector? Please help, I'm so lost now.
  4. I have two enchantments on my daggers that are absorb health and absorb magicka. Every time I strike an enemy, these red and blue visual leech effects occur, which is the effect I want to disable. The screen will also darken every time I hit an enemy as part of the weapon visual effects from absorb health and absorb magicka. These weapon visual effects are disorientating for me especially since I dual wield daggers and these effects occur very often (red and blue visual leech effects and screen darkening each time I strike). There are several mods out there that removes the glow from enchanted weapons, but... Are there any mods that removes the actual effects from enemies when struck with a weapon (ex: lighting them on fire)? Thank you for reading!
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