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PeggleFrank

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  1. Sometimes when fast travelling or loading a new cell (usually after 10-15 minutes of play), the loading screen stutters, and the cell loads with only a few assets loaded. This includes the sky, the landscape, and my currently equipped weapon; sounds don't play, the pipboy doesn't work, and I'm bound by odd invisible walls that give me the ability to enter another cell, as if there was a door there. However, upon using this door, I get an infinite loading screen. I have the NMC small texture pack with ENBoost and NVAC. I've also added an NVSE.ini with memory settings, identical to the ones I have set for skyrim, but that hasn't helped; I'm not sure if NVSE actually recognizes the .ini as one of it's own. I would assume this happens because I'm hitting the 256mb limit and one of my mods is preventing the game from closing, forcing it to load a world with only a few basic assets loaded. Hitting F4 to reset the VRAM via ENBoost doesn't seem to do anything; on skyrim, this causes a stutter (and a few following stutters as I look around myself and it reloads the game's assets), but this doesn't seem to do anything on F:NV. I've also tried using a few mods meant to assign a button to clearing the VRAM... these don't appear to work either. I have 2gb VRAM and 16gb RAM, with a GTX 760 and an i7. I'm running ENB, obviously, and I can run it at a constant 60 FPS, although it sometimes dips down to 40-50 in heavy crowded areas. Quicksaving and then loading the quicksave after a restart loads the save game perfectly. All of my followers are there, all objects seem to load in correctly, and I can load new cells via doors/fast travel a few times before the problem arises again. I'm not really sure how to fix this because I haven't found an SSME equivalent for F:NV. Help would be appreciated.
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