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HaruLance

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  1. A mod that could remove or at least skip all cut scenes would be greatly appreciated if it is possible. It can be frustrating to have to wait for the cut scene to load, then skip it, then go back to a loading bar, then the menu to start the stage. After multiple play throughs, there's just no reason to continue wasting time on the cut scenes. Thanks!
  2. Could someone whip up a simple dragonscript mod that would make it so that it is always dark. here's how i'd imagine it in psuedocode if (time >= dawn){ time = dusk; }
  3. I feel like I remember reading about a mod that had changed stealth attack multipliers for certain weapons. I was curious if there was one for unarmed attacks, and if not, could someone whip one up for me? x2 just isn't really cutting it for me :3
  4. You could try spawning one near your character with the player.placeatme <id> <#> command Just use "help "ivory dragon claw" 0" to get the ID code You can then try to use Telekinesis to place the item where you want. Just don't actually pick up the claw so that it ends up in your inventory, or else you'll be back at square one with your original problem.
  5. Somebody make this happen please. This is such a wondrous idea
  6. I would absolutely love a quest similar to Mehrune's Razer quest where you gathered the parts and put it back together. I already feel like I'm running out of quests in Skyrim as it is! Your sword looks excellent! keep at it!
  7. Then you shouldn't be playing "games" then, should you? Go LARP let us enjoy our "game" the way it is supposed to be, as a "game"!
  8. I think this would be a nice change too, wouldn't mind seeing it happen.
  9. Just imagine how you'll impress the ladies of skyrim with your Thespian might!
  10. Would anyone be able to make this happen? I kind of imagine it being as simple as going through some texture files and replacing the top parts with a clear transparency.
  11. One thing I'd like to mention is that, for simplicity's sake, if this becomes a reality, please try to limit the reliance on other mods. I tried to get an unarmed mod to work for Oblivion, and it required, a specific patch, 2 animation/graphics mods, and then the unarmed mod itself. So I'd say the more self contained the project is, the better.
  12. I would kill for some more daggers for my assassin. http://www.edgesofreality.com/my_files/image/fantasy%20dagger.jpg http://norstar1.webs.com/13-AZ2481as.jpg http://media.ebcu.com/product/imgage/Arts&Crafts/2010083118/d09677769417729d111962cfaf5dbe91.jpg http://getasword.com/1045-2121-large/kit-rae-nasek-the-serpent-dagger.jpg http://davesknifeworld.com/productimages/d-j/GH2025.jpg http://www.specialtyknivesonline.com/images/products//images/products/large_4_25-51621_fantasy_master_red.jpg http://www.barringtons-swords.co.uk/movie_and_collector_weapons_files/fantasy%20dagger.jpg Also, weapons similar to the Dawnbreaker sword would be cool, with that particular glow effect on it.
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