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Insensitivename

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  1. I'm buying a christmas present for my younger cousin, and she wants to become a game designer one day. I thought that a good way to start her out towards her dream(if she sticks with it, shes 16) is to get her a good system to mod video games. I'm not as worried about price as I am worried about quality. I want to get her something good, but also comes with some sort of tutorial or instructions as this will be her first serious attempt at anything like this! She mentioned she may want to specialize in graphic design as well, but just mentioned it only. I also would like some recommendations on some video games to give her for it! I'm buying her Skyrim, but I don't know of anything else. She is a big athlete and so doesn't have time to play many games and so doesn't have many preferences
  2. Hey there! I'm a modder from a new modding group Insenstive Productions(http://steamcommunity.com/groups/insensitiveproductions) I've been working on my project Windhelm Expanded for awhile now, and to sum up what the mod is nicely it expands Windhelm APPROPRIATELY. I don't like most City Expansion mods because all they do is add random npcs who often don't even have names and add abunch of flowers and vines to the city, and so while it looks a little bit nicer its just a whole bunch of clutter and more bugs for me to deal with. This mod does a variety of things: -It expands the city itself doubling the size of the docks, gray quarter, and settlements across the river -Adds very in-depth characters that are fully voiced with very deep interesting stories -Does add some random traveller NPCs -Random encounters -Cammona Tong -Fills in lore-gaps that are present in Vanilla Windhelm -Adds new dungeon-esque area under the city -And a few other goodies I'm looking for a lot of voice actors honestly, most of the positions are male, but there are several female roles as well. This mod is virtually done besides putting in the actual dialogue, and I waited until now because I did not want to get someone to sign on then have an unexpected set back. Not sure if it is appopriate for me to have an individual thread for my Mod on Nexus, because frankly, I hang out on Steam forums a lot. If you're interested I would love for you to message me. As a VA you do receive full credit for what you do and will be mentioned within the mod description and will be on our groups preferred list for any future mods we do that has voice acting parts(We've actually got several lined up). I know I plan to go through this thread and contact some of the individuals here since they were kind enough to just put their information and voice samples out like that! Appreciate it!
  3. So many questions I wanted to say "Why not both?" lol
  4. Doing some of the last parts of one of my mods and part of that is adding in merchants. Problem is my merchants aren't working at all. I even checked creation kit wiki to make sure I was following instructions correctly. I'll detail exactly how I went about it. Created NPC and placed him in his place within the game Created store Chest Created faction and filled in the following information: -Start Hour 12 End Hour 3 -Location(chose the cell the store is located in) -Selected the Chest using "Select Reference in Render Window" -Vendor Buy/Sell List "VendorItemsInnKeeper" Then I went to the NPC I chose to be my merchant and put in the two factions First the JobMerchantFaction then the specific merchant faction I had just created for him He has the Male-Even toned voice So what exactly am I missing/doing wrong here?
  5. I'm working on a new mod that will allow the player to own his/her own bandit clan(s) which will have its own storyline, notoriety system, upkeep for minions, etc. I already have just about all of it planned out(although I am willing to hear things out) and am looking for a partner to help me implement this stuff into the game. It will majorly save me time lol and I will be glad to share credit and let you put your own stuff into this mod Basically to provide more detail about what will be going on with this mod: I'm wanting to provide the player the option of being evil and ruling a bandit clan(s) The player will start out taking control of a really basic and weak clan(that is half dead) by slaying its chief. The clan will perform operations such as raids, muggings, ambushes, etc independantly from the player although the player can decide what the clan shall focus on. The player can also use loot to do any of the following: Train your bandits, arm them better, and outfit your camp. The rest the player can choose to take for themselves, or all of it if they really don't care about their clan. Loot is split two ways: What the clan gets and what you get. The player can choose the percentage of loot they want to receive but the more they claim for themselves the less bandits who will choose to work under him. Unfortunately since criminals have a tendency to waste what they make the bandits will not use their share of the loot to improve themselves in any way, the player must use the percentage they get to make any improvements to the clan. The player will also be offered special quests now and again to tag along with the bandits on an operation(if it is considered especially difficult as to bring the new chief) Now for the story: The ultimate goal of any ambitious chief is to expand his/her operations as such you will do quests to conquer/destroy several other bandit clans where you will receive a variety of choices: recruit the whole clan or recruit its champion Choose between two clans Obliterate the whole clan As your operations grow authorities will take notice, at first being simple holds sending guards, but eventually the Imperial Legion and the Stormcloaks will be competing for the right to kill you and your clan(s) and claim glory for it.(and some secret enemies) The thing about this part is that you can actually lose the game. Even if you survive the enemy CAN obliterate your clan and if so your bandit clan(s) operations are permamentally set-back and limitting what you can do with them, and if you win then you are elevated from bandit chief to bandit king. So looking for a partner to help me put this in the game, I already know how but this is a TON of work, and like I said I don't mind sharing credit and/or letting you put some of your own stuff into this
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