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Cybersbe

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  1. I used to use the Clan Control Mod a lot: https://www.nexusmods.com/mountandblade2bannerlord/mods/347 Sadly, I haven't used it in a while because it hasn't been updated in forever. I'm hoping for someone to eventually update it. Aside from that, I also like two mods from Cheyron. Specifically, his executioner mod - https://www.nexusmods.com/mountandblade2bannerlord/mods/267 and AI values life - https://www.nexusmods.com/mountandblade2bannerlord/mods/481 to make games a little deadlier for the nobles waging war.
  2. So, in the days since I've made this topic, Sacrificial updated his Extreme Violence mod to have lightsaber kills. That is cool, but a little less than I'm looking for. I would like a version that's restricted to Sims who actually own a lightsaber. I'd ideally also like it so that if both Sims involved have lightsabers, that a duel be required before one can kill the other. Worth noting, I have downloaded a mod that allows you to have lightsaber duels with people who are outside your household. Here's a link to it: https://www.patreon.com/posts/challenge-spar-41599722 (Turns out, lightsaber parts are marked as collectibles. This mod marks them as regular items so that if you switch control to a different household, the original house will still keep their lightsabers.)
  3. I got the Journey to Batuu DLC. (I know not everyone will approve. Please hold your groans.) Anyways, I think it would be cool if someone made a mod that actually allowed your sims to use their lightsabers to kill other sims.
  4. https://www.nexusmods.com/mountandblade2bannerlord/mods/347 I like this mod a lot. Both in how it allows you to control clan members, and how it allows a good amount of goofing around (and creating stories) through the bodyswap console command. However, the original uploader hasn't updated this since April, and given the final note in the description, has no intention of doing so. And the mod doesn't seem to work with the current version of the game, as I keep crashing whenever I click a main menu option when I have the mod activated. (If I turn the mod off, the game works fine.) But the good news is that the final note also indicates the author has no issue with another person coming along and making their own update or variation of the mod. So, here's hoping someone will hear my plea and bring the Clan Control Mod to the current game.
  5. I'm kinda new to these forums. Probably would've been more appropriate if I made one of those [update request] threads.
  6. If you don't mind suggestions on other mods to do, could you possibly make an update for the Clan Control Mod? It hasn't been updated since April, and if I'm reading the "Final Note" in the description correctly, the original author has no interest in updating it further (but they have no problems with someone else making an update themselves).
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