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TheFirstEnD

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Everything posted by TheFirstEnD

  1. This mod is more ambitious than simply make a better Whiterun... or maybe you will separate the mod for each thing ? I don't know if you have already see this mod : Legendary Cities - Tes Arena - Skyrim Frontier Fortress http://www.nexusmods.com/skyrim/mods/47989/?
  2. When talking about migration of Dunmer in Skyrim, it is in majority at Solstheim, because Solsheim was a Skyrim territory before Jarls of Skyrim decide to give dunmers the isle. On a Tamriel map if you take the entire Province of Morrowind, he is more closer to Cyrodiil than Skyrim.
  3. It is sure all the dunmers did not stay only in Windhelm, but to say that they are enough many to have their own district in Whiterun, I don't think so. Skyrim is not the second Morrowind. People who live all parked in the same place because of their race... I don't really call that integration but ghetto. Same Cyrodill who is the most cosmopolitan and tolerant region has no dunmer quarter, redguard quarter, khajiit quarter etc... Warning, I don't criticize your work which promises to be excellent, it's just a point of view. You do not need to get angry or to be rough. PS : For ESF is not a "ask for compatibility patch" it's just on screenshots It seems that you deleted the dummies, archery targets and add a big door that which occupies half of the training yard. So besides making ESF incompatible your mod risks to break Companions questline because several of these dummies are used by the vanilla quests. Several markers and box triggers in this area too. PS 2 ; sorry for my english isn't my native language
  4. Two things on which I express an opinion : - You put the gray quarter in Whiterun ? Bad idea, each city need to be unique. And I do not think that each city is obliged to have a special district for dunmer (lore breaking) a poor quarter yes why not ? but a gray quarter .. - Can you not touch the traning area of Jorrvaskr this will make your mod incompatible with: Enhanced Skyrim Factions - The Companions Guild (the only one mod that transforms the guild of the Companions into a decent guild)
  5. it's good to know. So this impressive mod is compatible with all mod that change facial/morphology and outfit of npcs. GREAT JOB !
  6. Woaw! this mod promises to be impressive !
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