So, I'm relatively new to the Fallout 4 modding scene, and I've come across a weird issue in my new save file. I have gone through the opening sequence, escaped Vault 111, met up with Codsworth at Sanctuary, spent a little time there finding goodies and scrapping stuff, moved onto the Red Rocket, met Dogmeat and killed the mole rats, cleared out the cave beneath the station, then moved onto actually entering Concord. After I get the "discovered Concord" XP and the little musical sting plays, whenever I try to actually go further than a few steps down the road into town, the game just quits straight to desktop. I can try to approach it from different angles, and maybe get a little further (like down to the little sitting area behind the houses along the main road), but it will eventually crash. Now, here's the thing. I've done some testing, reverting to some of my earliest saves (right when I activated my mods) to try and see if there's some sort of mod conflict or bad mod or whatnot. (First one was just after escaping the cryopod; after a couple of tests that resulted in more CTDs, I added a save right before the elevator so I wouldn't have to keep running through the Vault and getting chomped by radroaches.) Unfortunately, all I seemed to learn is that if I did a "speedrun" of the opening sequence with all my mods active, going straight from Vault 111 to Concord (avoiding Codsworth and Dogmeat, and the Red Rocket altogether), the crash didn't happen -- I was able to get to the fight in front of the Museum of Freedom without issue. I just -- I WANT to do things in the "right" order, so this annoys me, and I'm not sure what the heck is going on. I'm just looking for any advice someone might be able to give me. Load order under spoiler tag. I am using Vortex for my mod manager; I also have F4SE installed (and use its launcher), along with Mod Configuration Manager, Achievements Mod Enabler, Crafting Highlight Fix, Elevator Buttons Fix (Contraptions), and CryoFreez Fix.