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MajFauxPas

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Everything posted by MajFauxPas

  1. Thx! Was looking for this but Goog and Gimp Plugins had no idea it was there
  2. I can only offer sub-par assistance... I use FNIS, sexy move, PCEA2 and can make NPC bellydance.... without bugs. mostly. Equippable FNIS spells (one to choose anim, one to cast on npc) work 99% of the time. Some FNIS are cyclical and the NPC repeats forever-ish. C21 (cyclical #21) is sort-of belly dancing. C19 is THRILLER, how could such a mod not be good :) Have you tried FNIS spells? Do they T-pose, too? (one or two are intentionally designed to be T-pose lol) Also, I had good fortune re-casting on non-responsive NPCs. Sometimes the scripts take a second to work after the spell is equipped. Also, T-pose I get when I forget to re-build animations with FNIS application before running game.
  3. I have the same errors but I don't have those two mods. Checked all .esp and ran check for errors. 321 errors from Skyrim.esm, two from update.esm, two from tesv.exe, four from mods I installed. (FNIS, FNISspells, TCOSS) My list is almost identical. A lot of quest garbage and terrain layer pathing problems. TES5Edit 4.0.3, Oldrim HighRes. 99% errors are from Bethesda :) Examples: [15:06] still checking for Errors in [00] Skyrim.esm [15:15] [LAND:0001B53C] [15:15] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000844] < Error: Could not be resolved > [15:15] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000844] < Error: Could not be resolved > ... [17:23] [INFO:00029C24] ('Old Nord folk tales always talk about Shouting their enemies to pieces. I always thought it was just a myth.' in GRUP Topic Children of MQVoicePowerTopic "What do you know about Shouts?" [DIAL:00029A5E]) [17:23] INFO \ Conditions \ Condition \ CTDA - CTDA \ Parameter #1 -> Found a NULL reference, expected: QUST [17:23] INFO \ Conditions \ Condition \ CTDA - CTDA \ Parameter #2 -> <Warning: Could not resolve Parameter 1> ... [19:07] dunTalkingStoneQST_MammothsFollow [PACK:0004BD9B] [19:07] PACK \ Package Data \ Data Input Values \ Value \ PTDA - Target \ Target Data \ Target -> <Warning: Quest Alias not found in "dunTalkingStoneQST [QUST:0004BA6C]">
  4. I agree, most likely solution would be re-using male existing tunics and editing them. Perhaps there are custom clothes?
  5. Your game path is not complete. It should look like this - D:\Games\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\ Once you've entered the complete path you should see your mesh and texture files in the BodySlide data files box. By the way, the incomplete path is not a Vortex issue. It's a BodySlide issue. Somewhere along the way BodySlide got confused. Had this problem, this solution worked for me, thanks! 'No Image' in BodySlide? go to BodySlide Settings > Game Data Path and insert your playable path ending in "...Skyrim\Data\" It needs us to point it to the \Data\ folder even though it's always ALWAYS under the Skyrim install folder. Come on, it's the 21st century.
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