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ReclusiveRook

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Everything posted by ReclusiveRook

  1. Update. The above solve, only works for enemies that gain the ignore evasion augment when their HP drops below 50%. I still don't know how to remove the augment from enemies that start with it. I've tried clearing the AI script in total, which doesn't work. So I'm out of ideas. Some people do seem to know how to do it, so any help is appreciated.
  2. Solved. I managed to figure it out. For anyone interested: 1.In the enemy editor, select the enemy you want to remove the ignore evade augment from. 2.On the first page, in the AI Index box, double click into slot 1. This brings up a list of enemy gambits. 3. Look through the rows to search out Null Evade, in the first 'Action Object' column. Then just select none, across the entire row, to remove. So long as there is nothing in the enemy AI to activate the Null Evade augment, it won't activate, and your shields will remain useful.
  3. Please can someone tell me what I need to do to remove the enemies 'ignore evade and block chance', that some enemies have. I assume it's something you change in the enemy editor, but could be wrong. Thanks, in advance.
  4. How do I create a mod file that houses all elements of my modifications, such as text changes, enemy changes and other game elements etc. So far, I just add each thing directly to the VBF via the VBF browser. I would like to compile them all into one neat mod file. Thanks,
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