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Gawaine

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Everything posted by Gawaine

  1. Thanks for taking a look. Unfortunately, I already have that patch activated and the crashing continues. I appreciate any suggestions though, like I mentioned above I've been trying to systematically pin it down without success so far.
  2. I've been having trouble with crashes recently and I haven't been able to pin it down by enabling/disabling mods yet. It started in a save with a few hours in, it would crash during the completion of Bleak Falls Barrow when Irileth ran in and started to Farengar. I console'd by this quest and everything seemed ok, then a few hours later it would crash no matter what I did. Started a new save and now it's consistently crashing when Balgruuf tells Irileth to send troops to riverwood. Tried reinstalling the game, but it still crashes (game seems to work fine with no mods active though, so I doubt it's my install). I turned off that Hide Helmet Toggle mod but that isn't helping. Anyone see any obvious problems in this list? ====================================== SKSE Plugins ====================================== SKSE Version: 0.1.5.11 CFM_extensions.dll SKSE_Elys_Uncapper.dll Version: 1.13.3.0 ====================================== Recognised Plugins ====================================== These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Skyrim.esm Active Update.esm Active Dawnguard.esm Active 3rdEraWeaponsMoS.esm Active Omegared99-Compilation.esm Active SkyMoMod.esm Active WARZONES - Civil Unrest.esm Active JSwords.esm Active ClimatesOfTamriel.esm Active Lanterns Of Skyrim - All In One - Main.esm Active moonpath.esm Active ApachiiHair.esm Active XFLMain.esm Active * Note: For safe mod uninstall see special uninstallation instructions on mod page ("http://skyrim.nexusmods.com/mods/12933"). HighResTexturePack01.esp Active HighResTexturePack02.esp Active Unofficial Skyrim Patch.esp Active * Bash Tag suggestion(s): {{BASH: Delev, Relev}} Unofficial Dawnguard Patch.esp Active HighResTexturePackFix.esp Active Chesko_Frostfall.esp Active ClimatesOfTamriel-VanillaNights-Lvl-2.esp Active ClimatesOfTamriel-Interiors-Warm.esp Active Weapons and Armor Fixes.esp Active * Note: For 'WAF+SPO+CCO' users. No conflicts with 'Smithing Perks Overhaul' and 'Complete Crafting Overhaul'.(checked in FNVEdit) Weapons and Armor Fixes - Hacks.esp Active Birdsofskyrim.esp Active Convenient Horses.esp Active dD - Enhanced Blood Main.esp Active * Incompatible with: Skyrim Monster Mod. Get the necessary compatibility patch from the enhanced blood textures ("http://skyrim.nexusmods.com/mods/60") page. * Incompatible with: Dawnguard (Official Bethesda DLC). Get the necessary compatibility patch from the enhanced blood textures ("http://skyrim.nexusmods.com/mods/60") page. Lanterns Of Skyrim - All In One - 2x Brighter.esp Active UnlimitedBookshelves.esp Active Skyrim Flora Overhaul.esp Active Tamriel Compendium - Skill Books.esp Active Tamriel Compendium.esp Active * Bash Tag suggestion(s): {{BASH: Relev}} Chesko_LoreBasedLoadingScreens.esp Active DYNAVISION Dynamic Depth of Field.esp Active * Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1. IMAGINATOR - Visual Control for Skyrim.esp Active Cloaks.esp Active * Bash Tag suggestion(s): {{BASH: Relev}} * Note: Use only one cloaks*esp 1nivWICCloaks.esp Active * Bash Tag suggestion(s): {{BASH: Relev}} 1nivWICSkyCloaksPatch.esp Active Northborn Fur Hoods.esp Active hothtrooper44_ArmorCompilation.esp Active * Bash Tag suggestion(s): {{BASH: Relev}} JSwordsDistributionBalancePlugin.esp Active Omegared99-WeaponSets.esp Active 3rdEraWeapMoS-lvlList.esp Active * Bash Tag suggestion(s): {{BASH: Delev, Relev}} 3rdEraWeapMoS-rareCraft.esp Active 3rdEraWeaponsMoS-ACE-Patch.esp Active Dr_Bandolier.esp Active Smithing Perks Overhaul - Balanced.esp Active * Note: Use balanced version with Complete Crafting Overhaul mod Complete Crafting Overhaul.esp Active * Note: Will conflict with mods that modify existing recipes. DeadlyDragons.esp Active * Bash Tag suggestion(s): {{BASH: Delev, Relev}} Breezehome_FullyUpgradable.esp Active buildablehouse.esp Active Dragon Falls Manor.esp Active moonpath_questdata.esp Active RayeksEnd.esp Active RiversideLodge.esp Active ImprovedScImpUniforms - Main.esp Active dD - Realistic Ragdoll Force - Realistic.esp Active Better Vampires.esp Active ToL_Core_by_Brevi.esp Active ToL_SKSE_by_Brevi.esp Active dovahkiinrelax.esp Active EmpoweredMagic.esp Active ACE Realistic Fighting.esp Active The Dance of Death.esp Active ACE BYOG.esp Active ACE Speech.esp Active ACE Archery.esp Active ACE Armor.esp Active ACE Enchanting.esp Active ACE Magic.esp Active ACE Melee.esp Active ACE Smithing.esp ACE Synergy.esp Active Racial Traits Improved.esp Active 3DNPC.esp Active XFLDialogue.esp Active XFLPlugins.esp Active WATER.esp Active dD-Dawnguard-MonsterMod EBT Patch.esp Active Bashed Patch, 0.esp Active ====================================== Unrecognised Plugins ====================================== The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed. EmpoweredMagic_Dawnguard.esp Active MorrowindArmor.esp Active proudspiresmithcraft.esp Active Path of Shadows - Sneak Settings.esp Active Deactivating my bashed patch esp stopped the crash during Balgruuf's dialog. Is there a known issue with wyre bash? I thought I needed a bash patch to merge the moster lists, so am I going to have serious issues without it? Edit: Crashed in Riverwood :( Probably a mod's causing issues then.
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