So my issue is that one of my mod's changes The Bloodstone Chalice to just the item and not the actual active item that gives me the ability "Blood of The Ancients". This only occured after I beat Harkon and I noticed it as I started upgrading my Castle. I went back to a save before I started upgrading and after I killed Harkon and it's an issue still. I checked from a save before I went to the Forgotten Vale and it works perfectly fine. I tried disabling each of the mods that might affect Castle Volkihar and then loading my save before I started modifying the castle and it still failed to work. I am going through a few more testings of what will fix it like deleting the script and enabling and disabling that specific object that I thought of while typing this, but I wanted to post about it and get some discussion about it going because the likeliness of that working is slim to nil. https://modwat.ch/u/MonkeysGFX The only things that I know of that modify the Castle or could possibly do that are my Better Vampires, Royal Bloodline, which I am running without the Throne Room, and Immersive and Customizable Castle Volkihar. And before you ask, I run everything perfectly fine before this, the semi-random CTDs due to VRAM and RAM issue obviously happen, but nothing has ever been game crashing except my forgetfulness in running DSRP, and I use no ENB. Everything is updated to the most recent version except for BodySlide and XPMSE, SPERG is disabled and hasn't ever been loaded in the game because of my Smithing Perks Overhaul changes and I have left it in just in case I decide to use it. Also I am unsure if this matters, but I never got the BloodStone Chalice quest breaking bug as far as I know. I only found out about it in my search for this current issue. I apologize for the excessive use of commas. :(