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Simonxz06

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  1. I'm having this glitch where the weapon model (in this case the silenced .22 pistol) keeps staying for a brief time in ironsight mode while the hand and arm model goes quickly back as it normally should. My modlist: Thanks in advance for your help! Edit: Apparently it was iStewieTweaks custom ini from Viva New Vegas that was causing the issue
  2. I guess at this point I might as well uninstall enb cause it doesn't seem to be a memory related issue. :sad:
  3. Hi guys, I'm currently experiencing frame rate issues with my game. My fps go from 60 to 30 in Vault 21 and about 40 in some Vegas Strip areas. I have installed the Tick Fix and the ENB without any shaders or modifications to enblocal.ini, just main files. These are my pc specs: Win 10 Pro 1909intel i5-3570kGTX 1060 6gb vram8gb ddr3 ramMy load order: FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmYUP - Base Game + All DLC.esmNavmesh Fixes and Improvements.esmYUP - NPC Fixes (Base Game + All DLC).espThe Mod Configuration Menu.espDarNifiedUINV.espJustModsMerged.espLootMenu.espEVE FNV - ALL DLC.espWeaponModsExpanded.espWMX-DLCMerged.espUnofficial Patch Plus.espToggle Aim.espWMX-EVE-AllDLCMerged.espWMX-POPMerged.espweightless crafting.espQuicker PipBoy Light-0_2Sec.espEasy Hacking.espSaveKey.espZan_AutoPurge_SmartAgro_NV.esp Modlist: DarNified UI Font DummiesUIO - User Interface OrganizerDUINVv04Zan AutoPurge Crash Protector - New Vegas EditionSaveKeyEasy HackingQuicker PipBoy LightWeightless ItemsWeapon Mods Expanded - WMXOneTweakToggle AimNavmesh Fixes and ImprovementsUnofficial Patch PlusEVE - Essential Visual EnhancementsLoot Menu for FNVJust Mods MergedJohnnyGuitar NVSEJIP LN NVSE PluginMCM BugFixThe Mod Configuration MenuYukichigai Unofficial Patch - YUPI hope these infos are useful enough for you guys to help, thanks in advance. :happy:
  4. ISSUE FIXED. This problem persists due to an incompatibility between the Rebalance module of Project Nevada and "Alternativa Repairing".You just have to download "Project Nevada - Extra Options -MCM fix" in the nexusmod site,install with NMM and keep it at the end of your load list,open your rebalance module in MCM and disable the "Alternative Repairing" option.Everything should be fine from now on.
  5. I have got this little problem when trying to repair stuff,when I hit the "R" button my pip-boy doesn't show me the weapon I want to repair and the repairing parts as well; I've installed Project Nevada with balance module and also another mod called "Alternative repairing",the mod's author of the last one I mentioned said that the two mods togheter will make conflict each other.Now the problem is that I deactivated Alt.Repairing,nothing changed and besides I cannot find in my MCM the "alternative repairing" option included in ProjectNevada to untick.Even if I disable the Pip-boy Radius' mods this issue won't be fixed.Here's my mod load order if it could helps:
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