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oraphel

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  1. Nothing short of an absolutely incredible job from you guys. It was awesome to see this mod grow over the past few months, from a random person's idea, to audio files, to lipsync, to the complete end product! You four have done God's work and I among many will never be able to thank you enough for that! Found one bug though. Nick only repeats one line when asked about relationship status. "I got you, there's nothing else one old bot could ask for" or something along those lines. Other than that, no complaints. Again, thank you so much for the mod! EDIT: Found another bug. His "second chance to romance" dialogue doesn't trigger, even after numerous ingame weeks. Not sure if you guys worked on this at all, though.
  2. Huh, didn't think of that. To be honest, Shaun constantly asking me to go out and find stuff for him is starting to get annoying, but I am going to miss that "Thanks, Dad, I mean it" whenever I do. But we don't know for sure. I just want to remove whatever scripts there are that force him to stay in one spot. I also want to assign him to a bed and to the farm. If anyone could do that, you'd have my endless gratitude.
  3. ...child synth Shaun. Tried applying bCommandable to him. Now he wanders around Sanctuary and doesn't sit in one spot all day. I can't seen to assign him to a bed, though, nor can I assign him to the farm. The former bothers me quite a lot more than the latter; my son needs his sleep and I don't like him wandering around at night. So I'd really appreciate it if someone could give Shaun real settler AI. Thanks in advance.
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