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About Sar3z
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As I've said, the Creation Kit can find the files and load the model and textures properly without any problem, I've even had it create .ba2 files for the mod to make sure the game has the files properly accessible, yet the game apparently won't load them.
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I made a bunch of Constructible Objects with their own STAT items (which are previewed just fine in the CK, and are properly referenced in the Created Object field) and ArtObjects (which again, can be viewed fine in the CK), yet when I run the game and go to the section of the workshop they should be in, they are listed, but neither the thumbnails nor the actual objects show up, does anyone have any clue on what I might be missing? PS: I suspect it might have something to do with the .nif files, but wouldn't that cause problems in the CK as well?
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How do you convert mods from Oblivion to Fallout 3?
Sar3z replied to LoardVader's topic in Fallout 3's Discussion
would it be too difficult to convert the HG EyeCandy Body Replacer from Oblivion to Fallout 3? Link to HGEC PS: I just want the GUTS version of the replacement, I think that it would look awesome with Dante's outfit