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Drache198

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Everything posted by Drache198

  1. In response to post #29046409. #29125669 is also a reply to the same post. Well, I can hardly file a bug report for something I didn't test myself. But I can see where the new version went wrong. The biggest problem is that the modmanager assumed that the modmanager is the only entity changing game data. Since patchers are a thing this is a miscalculation even for more casual users. And then there are users who make changes to their mods using the creation kit, nifskope and what else. Not taking these changes into account when asking the user to reinstall all their mods was a big blunder.
  2. Considering that I've tweaked quite a few mods to my liking and it literally took me days to make the game run the way I want, after converting esps to esms and building new esps based on that, running patchers then installing some more mods, tweaking a bit and running even more patchers, changing textures, remodelling stuff, rewriting scripts, etc... ...no, I won't be doing all that work again just because the modmanager changed to a new system. And, if I lost my setup because of carelessly clicking "yes", I'd probably be sending death curses, too. On second thought... I could maybe put my whole data-folder into a zip file, call it my old setup and install it using the new modmanager. I might come back to this if I can't download mods with the 0.5x manager anymore.
  3. Does anyone know what causes this bug? I tend to "receive" an aura from my slayn enemy about once every 2 hours. My Skyrim is pretty heavily modded and I even readjusted some mods to my liking on my own, so disabling everything and testing one mod at a time is not an option. The aura always appears after a loadscreen. I had a save right before leaving a cave and the result was always the same: no aura inside the cave - aura appears right after leaving the cave.
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