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dreamzuki

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  1. Ok, it's gonna kill me. AE 1.6.640. Vortex. Large stable (or so I thought) build of mods including Dibella's Blessing, Pride of Skyrim, RS Children Overhaul and Children of the North. Sometimes I could find dark faces but that was rare and they didn't piss me off. But a few days ago a new version of DAR came out, so I finally added some animations to my build and started a new game. And found all the children in Solitude with the same dark bald heads. Angeline Morrad looked the same. Before that, there was only one dark-faced boy in Solitude, and he wasn't bald. So I armed myself with Google and tried to find out what the hell. I found a way to restore facegen data using Creation Kit (ctrl + f4 magic). This worked for me once in the past so I decided not to be too smart and update the facegen data for all unique base game NPC. It was a fatal mistake. At first, all the women and children from the base game were dark-faced and bald, and the men were dark-faced and selectively bald. Then I read more guides and many times uninstalled and installed things back. Now I somehow managed to fix women and they look exactly as they should with Dibella's Blessing. But to fix children and men does not work. Let me summarize: Something happened; With the help of CK I made a small problem universal; I have the final patch that I made using SSEEdit. Everything is ok here, no unwanted overwriting; The folder Meshes\actors\character\facegendata\facegeom\Skyrim.esm (and the same for textures) contains files from the desired mods; When I disable Pride of Skyrim, RS Children Overhaul and Children of the North, the normal (boring and ugly) faces from the base game are obtained; Same for old and new saves; Oh, and of course I tried to return everything to the way it was before installing the animations. Nothing. ???? I'm desperate. I really hope someone can help me.
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