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ZigCatt

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Everything posted by ZigCatt

  1. i have the same issue. guard wearing their undies and only the armor over those, including helmets. they all have some piece of clothing in their inventory and manually equipping it (focusing on guard, "equipitem af0e4") will fix it, but to be honest, i'm not going to run around, search for all the guards and making them wear clothes. i'm the hero of the wasteland, not their mom/wife! =P i do use the AWKCR and Weaponsmith extended, but there are some other mods that might change clothing items, too. mostly CBBE related clothing replacers. i would be very happy if someone could tell me why that happens and maybe even how to get around it or fix it! =)
  2. i looked all over the net to find something, but didn't so i did a lil AHK script #IfWinActive, ahk_exe DOOMx64.exe $lctrl:: send {lctrl} keywait lctrl send {lctrl} return #IfWinActivenot perfect and it has a tiny flaw (when mashing buttons while pressing the crouch key, it basically inverts its function), but it works well enough. also, if your crouch gets stuck inverted, pressing the jump key once, will correct it and bring it back to its intended function. if someone wants to improve on it, please feel free to do so. =)
  3. hi guys i just started playing the single player of doom an hour ago and one thing immediately annoyed me. toggle crouch! this game is pretty much a blast from the past in respect to movement speed and general look and feel. (i mean, this is what we imagined doom to be in our heads 20 years ago) and along comes toggle crouch and no way to change it. at least no way i was able to find with a quick google search. most answers to the question "can i have 'hold crouch' instead of 'toggle crouch'" was: "to crouch, press the C-button" (dafuq???) anyway, if any of you magic people have the same issue and, opposed to me, the ability to whip up a mod to solve this, i, and a lot of other people, would be immensely grateful! =) greetings ZigCat
  4. i have with me Veronica, who is BoS but i guess isn't hostile to NCR and i have ED-E, who shouldn't be hostile either. i had Rex with me to do his quest and i had Lily with my on the quest with the invisible nightstalkers. i talked to Cass, Arcade Gannon and Boone, but never took them with me. a few hours back i sent Veronica back to the 188, where some people are hostile to me, and i had quite a time trying to get her back without having to eliminate everyone there, because of them shooting on sight. i had to sneak in there, talk to her, run away and then quicktravel somewhere else. anywho. all i need is a resource where i can read how to utilize the commands i need and a little more info about the language. i haven't scripted for some time and i don't want to accidentally build a timebomb or something. =)
  5. i have done "Ring-a-Ding-Ding"", i have the "Render Unto Caesar" active as well as i have "Ambassador Crocker's Note". but shouldn't that reset my disposition both to the NCR and Caesars Legion both to neutral? why am i being attacked at the 188, Crimson Caravan and Sloan (the tiny mining village with the deathclaw problem)? it seems like all current as well as former and future quest relevant characters attack me on sight. even sniffles at sloan who's leg i healed attacks me. i didn't want this thread to become a support thread for my problems, but since you asked. =) this is a current saved game: http://ul.to/wedhfu mods i use: Caravan Card Fix (NWNexus Link) Colored Piplight green (NWNexus Link) Piplight Brigthness 200% (NWNexus Link) Companions never Die (NWNexus Link) HoloPipboyWristband (NWNexus Link) Pip-Boy Stealth Boy Addon Cheaty (NWNexus Link) Perk every level (NWNexus Link) with my savegame try traveling to the 188 Trading Post, Sloan and/or to the New Vegas Medical Clinic and walk the few steps over to the Crimson Caravan. back to topic: is there any site i can look up how to use the "SetAlly" and the "SetReputation" commands? [Edit] i just realized that i'd need a way to override any currently equipped faction armor as well as any faction armor thats going to be equipped after equipping this master-override item. (i thought of a ring, since there aren't any rings in the vanilla game)
  6. hi i ran into a rather game-breaking bug with the factions after about 50 hours of gameplay. to be specific: i get attacked by quest-relevant people i never in my life met in places i've never been to. for instance, i have never visited the crimson caravan, but when i travel there and enter their territory, some (not all) people there are hostile and start attacking, and even chase after me, after i leave the parcel. and after i defended myself against some "raul" or someone along those lines i instantly get shunned by the NCR and Crimson Caravan. i quicksaved before i did this, so it's not in the history of my char. anywho. i know a lot of players out there have the same or at least similar problems. so my idea was to create a wearable item, visible or invisible or a carryable item that'll put the player character in all the factions at once, overriding any and all faction armor worn at the time. in addition to allying the player with all factions i'd set the karma to a medium high value and maybe set charisma up to 5 or something. and now the part about what i need. i know there are the "SetAlly" and the "SetReputation" commands, but i've never used them and i can't seem to find any documentation that i'd understand with my knowledge of the console. so if someone could explain how those commands work and how i can set up a script that doesn't screw up the games of those who use it would help me greatly. ps. wearable item would be better than carryable item. a wearable item can be unequipped to end the effect as carryable item would have to be thrown away to end the effect. =)
  7. sorry for the late reply, but thank you very much for your explanations. worked perfectly and i start to understand how the GECK works! =) first i was afraid to overwrite object, when changing stuff, but now i know that it is able to generate a new item with the new functionality, if the ID is changed. and i found out, that all enchantments on wearables work forever, even if the effect should be limited. i wanted to make the new armor to give 1 point of shock damage for 30 seconds. but it keep dishing out the damage after more than 30 seconds. i guess i have to invest more time into finding out what the little quirks are, that the GECK has. =)
  8. i feel a little dense at the moment. i thought it couldn't be THAT difficult to add an object to a container. but apparently i just can't find out how that is done. neither bethesda's GECK help page nor google are a big help here. what i want to do is this: i want to take the Kamikaze Armor Beta 2 mod and modify it, so there are both versions available ingame. the one with the flag and the one without. i thought i could copy the existing one, put the new model on it, give it another name and place it where the other one is placed in Girdershade. the object creation shouldn't be the problem. at least it doesn't look that complicated. but i can't figure out how to place the object. it would be great if someone could tell me how to do that so i can enjoy the game again! =)
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