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vyvexthorne

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Everything posted by vyvexthorne

  1. I'm pretty sure I didn't kill anyone.. I just walked up to father and when he asked me to do something I had the option to say.. "nope, not going to do that." and we were whisked away to have a conversation on a roof somewhere. Kind of wish that was an option for all factions. You join them all and then once they want you to take out another faction, you get to say "no," and they kick you out. After you've been kicked out of all the factions for not being their hired goon, a slide show shows you wandering off and establishing a settlement where you live out the rest of your days in peace.
  2. My first character reached level 84 after doing everything. .. That is to say.. I didn't do repeating quests unless there was an ending (like the weathervane quests) or if there was a good reward to be had (like ballistic fiber.) . But things like "escort this guy" nope.. not doing that over and over. I didn't do any farming or grinding for xp and I didn't do a lot of settlement building. I mostly just ignored settlements and laughed at their pitiful distress calls. Also didn't have idiot savant. (which makes a massive difference.) I explored every major, minor, mini area on the game guide map, I did every quest and side quest up until there was nothing to do but choose a faction. I chose Bos/RR/MM. Automatron took me to level 89.. and Far Harbor took me to level 96.
  3. Yeah.. silence is great. The ambient noise of the world is really quite good. The only places that really ends up bothering me is in the "towns" .. There's barely any chatter. NPC's don't talk to one another. Skyrim even had npc's that blabbed and made noise. They seem to have forgotten that detail in Fallout 4. It makes the towns and settlements feel so dull and lifeless. Raiders and mutants talk to one another more than the settlers and townsfolk.
  4. Yeah.. The longest Journey was a great one. I don't think I've ever played a game that intrigued me and sucked me in as much as that one. Along with that I'd have to say the Syberia games were quite excellent. Gabriel Knight series. (I'm one of the few that liked III the best.) As goofy as it sounds it seemed so "Open world" back then. Gothic 1 and 2.. Really amazing story driven, open world rpg's. Although it's open world, the story is the driving force. You aren't leveling to level, there's not a lot of grinding that needs to be done. You're following the story and having a great time along the way. Obviously the worlds are much smaller than today's rpg's but there's plenty of exploration and discovery in them as well. Just really incredible games. What I think is the most amazing is it came out half a year before Morrowind and is fully voiced. Pretty darn impressive for the time. I remember that IGN initially had it scored as 3.8. They hated it and it constantly got compared to Morrowind. (i think it released later than morrowind in the u.s.) It's now an 8.6.
  5. I do have to admit there are a few tracks that confuse me.. making me think the soundtrack is messed up and playing two songs at once. Example: This song just sounds wrong to me. At the same time though it adds an eeriness to the world so I guess it works out fine. (however, I find the world most eerie if I just turn the music completely off.)
  6. Without settlers you won't get any "defend the settlement" issues. But it can still get attacked while you are hanging out there. Red rocket has 1 to 2 raiders that can spawn nearby. They are really low level and so a few turrets placed around easily protect your settlement. In survival mode I find these respawn enemies around the settlements the biggest annoyance as they seem to spawn every two or three days. So far, Abernathy and Sunshine are the most annoying as enemies spawn from two different directions and then head to the center to 'battle it out." Greygarden actually seems to be the safest place in survival.. I've yet to have any random enemies spawn in while I"m there and I've spent weeks there. (in game.)
  7. Pinball.... The first home system we had was pong. .. From there we went to apple II but all my friends got an Atari. I was pretty jealous because Atari games were easy to get and everywhere. Apple dealers were few and far between and the nearest apple dealer to us was 2 hours away. Not only was the distance a problem but games were expensive.. I remember getting GATO which was a submarine simulator,.. it cost like 80 bucks and that was a pretty big deal. So we would rarely go there and then I could only pick out one game. By the 80's though they started making some awesome games for the Apple II and the prices seemed to drop off a bit.
  8. My absolute favorite game when I was a kid was A Mind Forever Voyaging. But then at some point I lost the code wheel for it and later of course we got rid of the Apple II. So it wasn't until someone came out with an Apple II emulator and someone else uploaded the game documentation that I was ever able to play this game again. Probably a 20 year gap between play times there. Even though it was really fun to play again, It didn't live up to my 14 year old self's memories of it. Guess I had a better imagination back then. An old game that never lets me down and I've probably played about every other year or so since it came out is Arcanum of steamworks and magick obscura. In all that time I don't believe I've ever played the same character twice. I've played similar characters but there's just so much you can do and be within that character building system that unless you are purposely trying to recreate a character you're just going to end up with something new and different. I think it's one of the most unique and best character building systems out there. Wish that more games had that sort of diversity.
  9. Need For Speed: Hot pursuit? 2010 doesn't at all mean 'forever ago' to me but it's all I could think of that allows you to play as both a cop and a criminal.
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