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Detch22

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  1. go into steam and delete all files.. Then right click on new vegas, properties, local files, browse local files. ONce there, go up a folder, and delete new vegas. Go into documents, click on my games, delete the new vegas folder there. try to reinstall it again. This is what I did a while ago to get new vegas to work.
  2. I know how to mod fallout and skyrim. Im not a stranger. But I am wanting to try TTW, so I got a lot of the mods that I loved, and that had support for ttw. I have the game mostly working, but I've hit a snag. I've tried fnvedit, doens't work, just tells me that I dont have a new vegas directory. I have looked at my load order and as far as I know, I am not missing any mods. I carefully picked the mods that I had and just went on. My issue is that I have purple faces on the npcs. I looked it up on some older forums and a way to get rid of this is to get fco, which is another mod that I was going to get anyways. When FCO is installed, the game tells me I have a master load order. When it's not installed, the game half of the time doesn't go into the main menu, but if I can get it to the main menu, the game loads up fine and I have no issues with performance, loading, mods, ect. Whatever you think is the best thing for me to do in this situation, Im up for the task. my load order, for the adventurer of text. GameMode=FalloutNV FalloutNV.esm=1 DeadMoney.esm=1 HonestHearts.esm=1 OldWorldBlues.esm=1 LonesomeRoad.esm=1 GunRunnersArsenal.esm=1 CaravanPack.esm=1 ClassicPack.esm=1 MercenaryPack.esm=1 TribalPack.esm=1 Fallout3.esm=1 Anchorage.esm=1 ThePitt.esm=1 BrokenSteel.esm=1 PointLookout.esm=1 Zeta.esm=1 TaleOfTwoWastelands.esm=1 YUP - Base Game + All DLC.esm=1 TTWInteriors_Core.esm=1 TTWInteriorsProject_Combo.esm=1 FreesideOpen.esm=1 Project Nevada - Core.esm=1 CASE.esm=1 Craft Master.esm=1 Craft Pack.esm=1 WMR.esm=1 SomeguySeries.esm=1 Sortomatic.esm=1 TTW Redesigned.esm=1 Project Nevada - Equipment.esm=1 Project Nevada - Rebalance.esp=1 AWorldOfPainFO3.esm=1 MoonQuest.esm=1 NVStripOpen.esm=1 Ravens Nest.esp=1 NVWillow.esp=1 Project Nevada - Cyberware.esp=1 Project Nevada - Extra Options.esm=1 NevadaSkies.esm=1 Companion Core.esm=1 RobCo Certified.esm=1 Project Beauty.esm=1 Alton, IL.esm=1 AWorldOfPain(Preview).esm=1 NVInteriors_Core.esm=1 FCOMaster.esm=1 YUP - NPC Fixes (Base Game + All DLC).esp=1 FlashlightNVSE.esp=1 The Weapon Mod Menu.esp=1 Project Nevada - Rebalance Complete.esp=1 Project Nevada - All DLC.esp=1 EVE FNV - ALL DLC.esp=1 Project Nevada - Cyberware Additions.esp=1 populatedcasino.esp=1 AltonAddon.esp=1 outsidebets.esp=1 FreesideOpenPatch.esp=1 Project Nevada - TTW.esp=1 StripOpenMain.esp=1 USSHoodwink.esp=1 TTW ALTON IL RELOADED.esp=1 BeamMeUp.esp=1 NewVegasBountiesIII.esp=1 MM Caravan Guard.esp=1 Follower Amata ULTIMATE.esp=1 megaton_walkway_1.01.esp=1 billboard_camps.esp=1 SunnyCompanion.esp=1 NewVegasBounties.esp=1 NewVegasBountiesII.esp=1 NewVegasBountiesFSOPatch.esp=1 Holorifle Re-Projected.esp=1 Service_Rifle_Remade.esp=1 CASE-Patch HH.esp=1 Craft Pack-Craft Master.esp=1 Craft Pack-Crafting Equipment.esp=1 Craft Pack-Chemicals.esp=1 Craft Pack-Cooking.esp=1 Craft Pack-Rebalance.esp=1 Craft Pack-Movable Crafting Benches.esp=1 Craft Pack-Patch OWB.esp=1 Craft Pack-Patch HH.esp=1 Craft Pack-Patch DM.esp=1 Craft Pack-Patch LR.esp=1 Craft Pack-Patch GRA.esp=1 Craft Pack-Ammo.esp=1 Craft Pack-Ammo CASE.esp=1 Craft Pack-Primer Craft.esp=1 Craft Pack-Primer Craft CASE.esp=1 Craft Pack-Armor.esp=1 Craft Pack-Weapons CASE.esp=1 Craft Pack-Misc.esp=1 CASE-Rebalance.esp=1 The Mod Configuration Menu.esp=1 Real Recoil.esp=1 Boacombat2glove.esp=1 christinecos.esp=1 dD - Enhanced Blood Main NV.esp=1 majormodder's Junk Food to Barbeque Crisps.esp=1 FSOmusic.esp=1 Craft Pack-Companions.esp=1 Casino UnBanner.esp=1 RobCo Certified Friendly Hit Fixer.esp=1 springvalegarage.esp=1 1nivVSLArmors.esp=1 Craft Pack-Weapons.esp=1 Light My Flare.esp=1 CASE-Patch GRA.esp=1 NCRTrooperOverhaul.esp=1 Roberts_NewVegas.esp=1 boa ncrpahelmet.esp=1 Goodsprings Shack.esp=1 NukaCola-Ojo.esp=1 Crashed Plane.esp=1 MercWanderer.esp=1 No Grabbing of NPC Owned Items.esp=1 PortableCampsite.esp=1 Sit Anywhere.esp=1 DrugVisuals.esp=1 oven_cooking.esp=1 gnr_enhanced.esp=1 NevadaSkies - TTW Edition.esp=1 WeaponModsExpanded.esp=1 Craft Pack-Patch WMX.esp=1 WMX-DLCMerged.esp=1 AWOP Interim Fixes.esp=1 Project Nevada - WMX.esp=1 WMR - WMX Edition.esp=1 FCO - GlowingOne.esp=1 FCO - OHSB NPC Edits.esp=1 FCO - Roberts Patch.esp=1 FCO - Russell.esp=1 FCO - Willow (Cazy).esp=1 FCO - Willow.esp=1 FCO - NPC Changes.esp=1
  3. I have modded both Fallout 4 and Skyrim before and they are giving me the same problem. I can start both games and play with no problems and no crashes. When I activate either Fallout 4 or Skyrim mods, the mod manager activates them, but if I close the mod manager, or switch over from Skyrim to Fallout or from Fallout to Skyrim, the mods are deactivated. One little thing to note is that I'm not logged in when I start the mod manager any longer, and I have to log in every time I do so. When I put my cursor over the button, a little context window pops up with log out or something like that. But I'm not logged in. Should I try to reinstall Nexus mod manager? Do I have to fight with reobtaining all my mods if I do? Can someone help me please? P.S. Here is a link to what the manager looks like. http://puu.sh/rFpwi/b982deb035.png I have over 250 some odd mods for fallout 4 and I have never had this problem before.
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