Jump to content

eypherath

Premium Member
  • Posts

    4
  • Joined

  • Last visited

Nexus Mods Profile

About eypherath

Profile Fields

  • Country
    Germany
  • Currently Playing
    Oblivion
  • Favourite Game
    Baldur's Gate Trilogy

eypherath's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Well, I made this custom cat race. I want this race to be recognized as Khajiit, for I see it as just another Khajiit race. Yet I do not want to change the vanilla Khajiit race, just the game in general react to my custom race as if it was the vanilla Khajiit. Just like at the start of the game, where that dark elf mocks you specifically depending on your race, for example. With a custom race he will just ask what the heck you are, yet if I chose the vanilla Khajiit race, he would mock me specifically as a Khajiit. And that's what I want for my custom race and with every dialog/NPC reaction in the game. So, to get this, would I have to go through all dialog scripts or is there a easier way to get this? If you're using OBSE, you can make NPCs treat your cuatom race as any vanilla race with OBSE function 'SetRaceAlias'. SetRaceAlias (your race) (any vanilla race) IIRC, XEO uses 'SetRaceAlias' to make duplicates races to be recognized as original stock races. Thanks a lot! I'll try to make it work!
  2. Well, I made this custom cat race. I want this race to be recognized as Khajiit, for I see it as just another Khajiit race. Yet I do not want to change the vanilla Khajiit race, just the game in general react to my custom race as if it was the vanilla Khajiit. Just like at the start of the game, where that dark elf mocks you specifically depending on your race, for example. With a custom race he will just ask what the heck you are, yet if I chose the vanilla Khajiit race, he would mock me specifically as a Khajiit. And that's what I want for my custom race and with every dialog/NPC reaction in the game. So, to get this, would I have to go through all dialog scripts or is there a easier way to get this?
  3. I meant in the way that all NPCs and every quest related dialog script reacts to my race as if it was a Khajiit. So do you mean I have to run through every quest related dialog script each and change it?
  4. Hi, I would like to make the whole game react to my custom cat race, as if they were facing a Khajiit. Yet I do not really know how this is done or if it is even possible. So my question is, if this is possible and how it is done? Many thanks to all help and suggestions.
×
×
  • Create New...