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Henk90

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  1. Hey guys and ladies, my last audio change, as far as planned, will be to change the TwoTowers. I would like to collect suggestions for this. There are 13 songs to be changed. I would collect all suggestions from today for 1 week until November 17th. If there are none, Two Towers will become Rave Tower.
  2. there is https://www.nexusmods.com/cyberpunk2077/mods/4583
  3. Thank you for your feedback. In general, this is an impetus for all who are creative. I have an idea how good it could be to be able to distribute orders for eddies myself. (Or even reputation to move up in a list of fixers?! The possibilities of creativity are unlimited. Technically, there could be many possibilities, be it scripted, triggered in conjunction with other mods, whatever.
  4. Could someone of you adjust the quickhack "Cyberpsychosis" so that two targets under the same influence (status) do not attack each other? That would be helpful, cheers
  5. it would be really cool if there is a developer who writes a program that merges the existing mods into one big mod and with each game patch are automatically made the appropriate code adjustments. know some ai developers but unfortunately have nothing for modding left. that would be in any case the solution and no not vortex because that itself has problems again and again. i'm talking about its own cyberpunk program like the savegame editor from the wolven team only just to merge. on a different basis. every 3-4 weeks it shatters the blood sweat and tears wasted work of each of the individuals here with every damn patch. outside the box there must be a solution that everyone is satisfied.
  6. it would be really cool if there is a developer who writes a program that merges the existing mods into one big mod and with each game patch are automatically made the appropriate code adjustments. know some ai developers but unfortunately have nothing for modding left. that would be in any case the solution and no not vortex because that itself has problems again and again. i'm talking about its own cyberpunk program like the savegame editor from the wolven team only just to merge. on a different basis.
  7. isn't a large part also due to the cyberware !?
  8. Try and error what mod would work - mod after mod look at the Redmod folder and replace each with the latest update 2.02 if you dont have at least one for 2.02 you have to try each. Vortex is crap
  9. hey i have just now inserted all mods individually and checked how and if I can play with mods again. With me there were over 200 mods so it took a while. - make a backup of your mod files (unless you still have the installation files) then DELETE all dll's and all directories under 100mb to be safe, delete them from the original directory of cp2077 (steam) - as well as the contents so DLL's lower folders etc. of Redmod. Then verify your files. This may take a bit, but still less than if you have to re-download the game. Check:After that start the game- move the mouse in the main menu, if that works load your last savegame, make a new manual savepoint and quit the game. At it looks like I have the following mods renewed, because they put the basic construct. Install them FIRST in your tidy directory. Cyber Engine TweaksRED4extCodewareTweakXLArchiveXL(mod settings) After that I added the backup folder again. (If there should be something, which wants to overwrite files, you should SKIP this UNCONDITIONALLY. You don't want to have old files of the constructs back in the folder. Logical or? Of course it depends on what you use for mods. In general, I can only say that some just no longer work like for me NCPDPPE or Immersive Timeskip. Best you then always go backwards and look at WHERE the mod packs the files and delete them. I sometimes just cleared the R6 cache folder between updates and had Steam verify it. I hope that something useful was there. edit: btw easy if you track mods or go to https://www.nexusmods.com/cyberpunk2077/users/myaccount?tab=download+history and filter updated :wink: Always check the latest "posts" and look at the bug tab (if there is one), if so check the date of the bug post compared to the date of the file update - if the bug was in the past you can just use the mod if there are no recent "posts" messages.
  10. Feel free and post your thoughts ideas
  11. -Become a "Fixer" mod - give missions (with rep. system, maybe dialog with mr. blue eyes) -Presets: a selection of many prebuild buildings via AMM (for example, if you wanna life there -> places like under a bridge or others - select building, place it, life) -Become a pimp -Serial killer mod (cover tracks and don't get found) -Unlimited optical illusion effect like BOS -A stock market calculation fix -Availability of gore at NPC's -AMM poses with spawn can be saved as "decor- prop" for persist apppearance and spawn (everytime at your home for ex. there is panam naked - gives a poledance) -Can rob merchants/vendors if you aim them with a gun -Create your own gang in Dogtown -hacking any verhicle - no more blocked quickhacks -Be a receiver of stolen goods or sell them to others. -Revision of drugs including orders and or sales opportunities -NPCs shouldnt be able to look behind and jump away when they sprint forward. Nevertheless, they always swerve when you try to run them over with a car, even though they have no eyes in the back. -ingame time freeze completely while scanning or hacking -No witnesses no star (maybe with a facemask) -stash all at once (kategory based) -sell all mods - quality xy (annoying to sell more than 300 units purple blue etc.) -able to sell shards/splitter -Criminal record of npcs (maybe with dialog) -If you grab an opponent or npc they can't free themselves/ or they can't free themselves depending on the player constitution -Passenger mod where an npc driver cannot get out of the car -When riding on the roof of a car and steering the car around a turn, the direction you are facing changes. Fix. -Idle smoke -Being drunk more than 4x stacked. Maybe even with a blackout and respawn, at a bench or similar. -Walk-in brothel -Children - with a game like this, do children suddenly have moral values again? Children should also be able to be killed, thrown or grabbed! Especially the cheeky and impudent ones :wink: -Kidnapper mod with dialogue to get Eddie's. -New missions/side quests from gangs (with rewards perhaps through items). -Gambling mod with the use of Eddie's -flirt with npcs if successful there is a kiss option -Can grab any butt -graffiti TAGS Arasucker or others can place/spray graffiti tag on walls with the item "spray paint" or hotkey. -The never ending "party mod" in the Dogtown building even after the quest when the building is locked you can continue to party with everyone. -Every rig assigned as a human should have an anus. Unfortunately, this is only available in some packs but not alone. -For 2.01 compatible- call the NCPD to let the enemies attack when situation xy occurs. -Be able to set two waypoints on the map
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