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DaniDE

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Everything posted by DaniDE

  1. If you need the instructions with screenshots for the ini enabling DIY, its here: http://wiki.tesnexus.com/index.php/How_to_DIY_common_mod_solutions_-_XCOM:EU_2012#How_to_enable_direct_INI_editing I did it myself with EW Patch 3, and it works just fine.
  2. Hi there. Go to the "Releases" link above on github :) https://github.com/fperks/xcom-mod-helper/releases All you need is the latest version there, the configs are included. Greetz, Dani
  3. Hello again :D Another thing I miss in NV is glow sticks to mark places you already plund...ehrm...liberated. Maybe its possible to use the FO3 one? ( http://www.fallout3nexus.com/downloads/file.php?id=9673 ) TIA :) -Dani
  4. As the title says. this was done for FO3, maybe someone can do it for a NV Trader? It would probably be enough to change just one trader, like the one in the starting town. I like selling all junk to a single trader personally, that way I can come back and buy back something later when I need it for a quest or crafting. TIA :D -Dani
  5. Argh and I thought I searched thorougly! Thanks alot :D -Dani
  6. Hi there :D I wish I could drop a lightstick in front of a room I already cleared. On bigger Locations like the Museum or so I sometimes search rooms twice, cos I forgot that I already been there. Especially when you quit the game in the evening and a few days pass until you can play again. Or maybe some other way like a marking spray or a signal gun that emits a glowing light that sticks where you shoot it or whatever. Anything that leaves a nicely visible object in the game that stays and marks that spot will do. If any of this is possible, I´d really appreciate it big time if anyone would make such a mod. Thanks & Greetings, Dani
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