Greetings everyone! This is probably one of the only times I'll ask for help, since it's not often I face problems... and it's not often lately that college permits time for modding :/ Moving on to matters... I'll be very brief and up to the point: I have been trying to implement a DIALOGUE for a custom NPC, based on two tutorials, as well as my past, successful dialogue made in Fallout 3: - http://thenexusforums.com/index.php?showtopic=157932&hl= - http://www.thenexusforums.com/index.php?showtopic=91069&hl= I learned quite a bit about dialogus, yet they won't work. The problem is this: I implemented my dialogue, linked all of the different topics to each other, set the conditions, including the GetIsID to check for the correct NPC. I tried sticking to a customized dialogue used only by this NPC to prevent any problems. Yet, when I test it in game, it does NOT work at all: I walk up to the NPC, click enter on him, and NOTHING. I have been trying everything I possibly could do, but nothing works. I am about to start pulling my pubes out and light them on fire! I would appreciate it if anyone knows what the problem is, or if someone could point me in the right direction: Attached are my Test.esp file and the Big_Bob.txt dialogue I wrote, packed into a .rar file PS: The NPC "VTopsBob" could be found in the TOPSRestaurant Cell. EDIT: Additional info: - I did tick the "Start Game Enabled" box - Tried setting Priority to 50 (I tried increasing/decreasing it, to no effect)