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ownlyme

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  1. any idea how it was called? or can someone send me the file?
  2. i have no idea :/ i already searched on his channel for the keywords "mana", "tattoo", "magicka" but couldn't find it I'm already starting to believe i dreamt it.. or maybe it was that chinese mod.. but unfortunately i can't use it with ece
  3. mxr once reviewed a mod that showed (blue?) mana marks on your body, growing the more mana you have. i searched for hours but the only mod i found is http://game.ali213.net/thread-4097747-1-1.html which doesn't seem to be the one i'm looking for. does anybody have a hint for me? in case anybody wants to try it, here is a working download of it http://m.newyx.net/bd/131880.html (i think)
  4. I'm still waiting for it since it was first announced :D best magic mod in this game! since you have a few ??? left at destruction and restoration, here are a few ideas: destruction: shockwave, chainlighting, flamestrike, [some damage in a cone in front of you], serpent totem that spits poison or lightning, [plague cloud: toggle that you leave behind a poison cloud that damages all enemies that come in contact with it], a cooler version of lifesteal? / without channeling, mana burn, throw a poisoned dagger, swap positions with a target, restoration healing totem, light elemental, angelic bless (banish or stun while dealing damage), [something that grows plants, maybe roots or a healing area with growing flowers.. dunno], stasis trap, a pillar of light, fire or moonlight,
  5. worst is that bug when you have a weapon drawn but switch to another weapon, i tried all the mods multiple times but can't get it working, i always end up with my 2handed sword in one hand and one of my daggers in the other...
  6. Hi, I'm using grimy utilities to summon my weapons via hotkey, but it always only summons a weapon for the right hand. I was hoping that a custom bound dagger / bound sword spell would be possible to fill both hands by hotcasting.
  7. 1. maybe a spell that deals more damage (+30%?) when crouched but additionally decreases your movement speed in that stance 2. a spell ward that acts like a shield? (timed block etc) 3. a rune that attracts enemies in a huge radius (for stealth characters, so possibly high cast range) 4. summon rain of fire/ice/healing (for 5-10s in an area of 10-20m) at target location 5. slow field (maybe combined with point 4) 6. flamestrike (like p.4 but reduced radius and duration) ... ignites enemies? 7. set people on fire ^.^ 8. hypnosis spell that lets a witness forget a crime they observed 9. hypnosis to make npcs sleep? 10. shockwave that knocks back all enemies around you (11. give a target npc a debuff on his sneak level so he has a harder time detecting you) 12. a rune that freezes an enemy (13. a field that stops enemies from casting spells) 14. your dying summoned creatures explode 15. black hole or portal that sucks enemies in just brainstorming.. i hope this inspires you cause i'm really looking forward to ver. 2.0 or even 1.5 with the sneak damage mechanic removed ;)
  8. im perma it *seems* to work fine (it shows a debug message when sneak damage is triggered so i'm quite sure) the only disadvantage is that it's quite underpowered when using a channeled spell such as sparks/flames
  9. ??? when you crouch you always deal double damage. no detection check. nothing. it just makes ctrl a cheat-button. the spells are fine.
  10. If you keep the retarded sneak damage system you should just abandon the mod.
  11. please share your wisdom... people are googling for this
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