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Nexus Mods Profile
About PerroLoco53218
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United States
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Currently Playing
Fallout3, Spoor, WoW
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Favourite Game
Fallout3
PerroLoco53218's Achievements
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Anyone have any ideas why this happens & what I can do about it. I play a heavily modded game.
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I now have the same problem... what did you do to resolve it?
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I've had to back out to an older save in order to get rid of a chem addiction to that chewing tobacco stuff. The flashing light effect makes me nuts and now Fixer says it's on a temporary addiction cure. I would like to see a mod to make Fixer a permanent addiction cure again. Thanks in advance, Perro
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I found something else that will crash the game. If you use any type of cheat or edit to carry more than about 15 or 20 .50 Cal. Incendiary rounds, your game will crash frequently.
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I noticed a small issue that cropped up because I had manually set up ArchiveInvalidationInvalidated!.bsa prior to installing FOMM. When I checked the FOMM ArchiveInvalidation tool it overwrites the Fallout_default.ini in the *:\Program Files\Steam\SteamApps\common\fallout new vegas folder & the Fallout.ini in the C:\Documents and Settings\MeTheAdmin\My Documents\My Games\FalloutNV folder making a reference to Fallout - AI!.bsa ~ which FOMM inserts into the D:\Program Files\Steam\SteamApps\common\fallout new vegas\Data folder (or it renames the old ArchiveInvalidationInvalidated!.bsa to AI!.bsa) In either case it does NOT remove any manually inserted reference to the old (or deleted) ArchiveInvalidationInvalidated!.bsa file in any of the above mentioned ini files. I am presuming that this is what's been causing my game to CDT every so often... well, OK it is just one more step in trying to resolve my intermittent game crashing. If this cures the issue completely I'll post something about it. Meanwhile I think the above information regarding the changes that FOMM makes to the various ini files is worth being aware of since it does make the Fallout_default.ini changes.
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Instant crash help
PerroLoco53218 replied to LieutenantIDan's topic in Fallout New Vegas's Mod Troubleshooting
If you did any editing of your Fallout_default.ini file (there are 2 of them, one in your "my documents" usually something like C:\Documents and Settings\YourName\My Documents\My Games\FalloutNV and one in your program folder *:\Program Files\Steam\SteamApps\common\fallout new vegas folder.) Either delete these and let Steam rebuild them or replace them with your saved backup files - you did save the originals as backups, didn't you? 1) Open Steam 2) Right click on Fallout: New Vegas 3) Hit Properties 4) Click the "Local Files" tab 5) Click on "Verify Integrity of Game Cache" If that doesn't work, delete your ini files and repeat steps 1-5 -
Instant crash help
PerroLoco53218 replied to LieutenantIDan's topic in Fallout New Vegas's Mod Troubleshooting
If this just started happening to you... it's the new Steam "update" - forces you game to crash from the launcher if your ArchiveInvalidationInvalidated!.bsa isn't deleted and your Fallout_default.ini isn't as installed by Steam! -
Fallout NV ini
PerroLoco53218 replied to ginnyfizz's topic in Fallout New Vegas's Mod Troubleshooting
Speaking of the location of the game... I installed from the disk (DVD) after validating with Steam. The install was about 6.6GB - where the hell is it? I like doing texture mods. -
NukaCola-VaultTec Worldwide Corp Publicly traded on the NYSE & FTSE, DAX, CAC, Nikkei, Hang Seng & Shanghai exchanges The NukaCola Worldwide Corporation sponsored a lottery beginning in 2063, issuing specially marked NukaCola bottle caps as lottery tickets in an effort to increase their already astronomical world-wide sales. Just prior to the inauguration of this lottery NukaCola-VaultTec CEO, former Vice President "Rick" Cheney implemented a drastic change in the secret, proprietary NukaCola formula adding an incredibly addictive nicotine-derived amphetamine compound. Needless to say, sales skyrocketed. The fact that potable water resources were being contaminated on a scale never imagined possible by anyone other than Al Gore created a world-wide scarcity of drinking water, exacerbating the demand for the highly addictive soft drink. About the same time, that is just a few years before China's ill-fated Alaska misadventure, Vault-Tec facilities were beginning to come on line. However, in spite of increasing international tensions, sales of Vault-Tec shelter space remained sluggish. NukaCola-VaultTec marketing people reasoned that the lottery could be used to stimulate sales of the extravagantly expensive VaultTec shelter space if they played their cards right. Up until this point only the very wealthy could afford to take shelter in any of the Vaults, so NukaCola-VaultTec began to offer deluxe apartment accommodations in various Vaults as major lottery prizes. By the time Atomic War broke out in the fall of 2077, VaultTec had built more than 18,000 vaults. These included 7654 vaultsin mainland China, 7824 Vaults in the Continental U.S., 4212 in Europe, 601 in Australia, 75 in Israel, 12 scattered throughout other regions of the Middle East, 4 in Russia, 1 each in Denmark, Norway & Sweden, no vaults were ever built in Canada or any part of Africa. )... since EVERYONE wanted the guarantee of survival that VaultTec offered, it was a no-brainer. The object, of course was to get people to try the product once. Since the stuff was more addictive than heroin, it came as no surprise that the NukaCola divisions in China & the U.S. actually had to open additional bottling facilities to meet the demand. Because the Chinese were absolutely convinced of the U.S. nuclear superiority, literally billions of Chinese were drinking a couple of 12 packs a day of the stuff in the weeks just before China invaded Alaska. In those final weeks it wasn't uncommon for families to sell their children as slaves to finance their NukaCola purchases! As it turns out, the same thing happened in the U.S., though the traffic in slaves was a little more discrete. So slave trafficking actually started about a year before the bombs started falling. Most NukaCola & VaultTec executives had not foreseen that bottle caps were destined to become the de facto currency of a post-Holocaust world & died of starvation, entombed with trillions of now worthless dollars in various Executive Vaults. However in a super-secret Executive Vault, the location of which was known to only a few few insiders, a NukaCola bottling facility was constructed more than 100 meters underground. This facility continues to crank out 1000s of new bottle caps every hour. These are, of course artifically aged to look as if they were manufactured before the Great War of 2077. It is an open secret that this underground NukaCola bottle cap manufactory employs slave labor and is therefore in many ways responsible for the continued success of the slave trade both in Paradise Falls & other locations world-wide. It is thought that the cyberneticly enhanced former Vice-President "Rick" Cheney continues to direct world-wide NukaCola operations from this secret, undisclosed location. Apparently there are several other underground NukaCola bottling facilities scattered throughout the world but their locations are unknown at this time. Admittedly, while bottle caps don't have much intrinsic value they are (thought to be) a pre-war manufactured item that can no longer be produced* which implies some degree of rarity. The Wastelanders have accepted them as the equivalent of currency... *Actually NukaCola caps are still being produced in the secret, underground NukaCola bottling facility buried under some ruins in Langley, Virginia that's presided over by the now 330 year old former Vice President & current NukaCola CEO "Rick" Cheney, whose brain was implanted into a custom built RoboProtectron shortly after his electro-mechanical heart failed 9 years before the Chinese invaded Alaska.
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Why did the Currency change in Fallout 3?
PerroLoco53218 replied to SpartanChronic202's topic in Fallout 3's Spoilers
It's true... as I said, they have to use something as a medium of exchange and caps work as well as anything else. Admittedly, they don't have much intrinsic value but they are a pre-war manufactured item and can no longer be produced* which implies some degree of rarity & the populace has accepted them as the equivalent of currency... besides, every time someone breaks open an old pre-war NukaCola vending machine they have a chance to get more caps ~ like buying scratch off lotto tickets. *Actually NukaCola caps are still being produced in the secret, underground NukaCola bottling facility buried under some ruins in Langley, Virginia that's presided over by the now 330 year old former Vice President & current NukaCola CEO "Rick" Cheney, whose brain was implanted into a custom built RoboProtectron shortly after his electro-mechanical heart failed 9 years before the Chinese invaded Alaska. -
Why did the Currency change in Fallout 3?
PerroLoco53218 replied to SpartanChronic202's topic in Fallout 3's Spoilers
Well... this is beginning to get interesting. If we're going to discuss "what ifs" in a post-apocalyptic America and the topic on the table is currency, I don't see why people wouldn't use something that already has some intrinsic value. Gold coins ~ Krugerrands, Canadian Maple Leafs, Mexican $50 pieces come to mind. (50 pesos, the symbol is the same as for a U.S. dollar but only one bar through it) In general, any civilization or society requires some medium of exchange beyond simple barter which becomes impractical in any society larger than a small village. There are anthropologists who have argued that one of mankind's greatest inventions was money. While money or currency doesn't necessarily require it having intrinsic value one could argue that the "currency" would enjoy a more universal acceptance if it has some useful, non-monetary function or value. (OK, that sort of leaves NukaCola caps out but...) In a post-apocalyptic scenario the paper currency of a now defunct government hold little appeal. I mean, face it, U.S. Dollars are backed by the "good faith & credit" of the United States of America and it strikes me as asking a little much of the remaining population to entrust much, if any faith or give any credit to or in a government which no longer exists. So, we need some medium of exchange. It should be readily available, moderately abundant yet remain somewhat rare. Oh and it needs some degree of durability so Snickers bars wouldn't make good money. Probably ought to be some sort of metal objects. Actually I think bullets or other ammunition would fill the bill here. They're durable, easily portable, definitely useful & somewhat rare. Personally I think they'd make a better currency than old bottle caps.