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Silvioherrera

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  1. Guys I need help. I have this bug which I can consistently recreate and narrow down but lack the advanced modding knowledge to fix it. Basically, if my game saves while my weapon is drawn, the weapon will be frozen upon reloading that savestate. It looks like the normal sheathed position but with the weapon stuck in hand. Drawing/sheathing/attacking doesnt work and the only way to get around is equip unequip. Therefore it is not game breaking since I can just make sure I dont save the game with my weapon drawn. I did ALL the usual stuff. Fnis load orders etc. I am not new to modding. The mods that could be related to this from pure intuition are: Xpmse Wildcat combat Immersive interactions Fnis maybe? Idk Its as if the game either wasnt able to put me in the proper âweapon readyâ state when loading or the game isnt saving my player character state correctly. Also it happened midway through the playthrough. A new game and older saves do not have this issue. Tldr:Everything ok when saving and loading while weapon sheathed. If weapon drawn while saving and reloading, weapons gets stuck on hand and cant attack/sheathe/draw and am forced to equip unequip weapon.
  2. I know this has been requested many many times. But I was thinking and looking at the mods there are already for lightsaber hilts and parts. Wouldn´t it be possible to make an emitter completely invisible and possibly take cere´s switch and make it either invisible or, ideally some form of pommel? That way you could switch between building a double bladed laghtsaber normally and just having one less emitter and losing cere´s switch and then change to single blade by using cere´s switch and your "ghost" emitter. Now I know this is possible and I would do it myself if I knew how to mod. I am indeed tempted to learn just to do this myself. But I am sure I would only make it as far as maybe making an emitter invisible. So please.
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