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Akadai

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Everything posted by Akadai

  1. I could have sworn I added that in my self, but after checking my original ini (and wiki) you are right I don't recall it having it by default, sorry for the mistake :pinch: I'm guessing that the armor ID makes a call to a line of code someplace else in the xcom files, and that's probably where it needs to be modified, which I don't think is currently possible(?). What does seem possible is adding "eAbility_Name" to armors, which doesn't always have the desired effect
  2. Funny I just tried this, and decided to search to see if anyone else had this same issue, or if I was doing something wrong. I haven't tried adding grapple to the Titan armor, however I've just recently tried to add it to the Psi armor with the same results as above. I tried adding in the eAbility_Grapple when the normal method failed, but then I started to shoot to grapple, which also resulted in my soldier getting stuck in mid air I have however been able to add the Ghost ability to Psi armor without issues And I've been able to add the Grapple skill to the Ghost armor properly So I'm unsure why the Psi armor won't accept it, and apparently the Titan armor wont either, however the Ghost armor works perfectly fine with it.
  3. I decided to mess around in the console trying to figure out an answer. I 'might' have the command, but you'll have to test it out further I'm not far enough into the game for Powder Gangers to even be in my rep list, so I'm not sure how this worked Anyway, I used the command player.setreputation 00101F42 ## That's the string for the Powder Gangers. Problem is, I don't know what number to put afterwards. I was standing in the middle of a NCR camp, and I typed 00101F42 2 and suddenly everyone in NCR was shooting at me :laugh: So I can only guess I suddenly made my self friends with Powder Gangers which caused NCR to hate me. But because neither the NCR or Gangers are in my rep list yet, I can't tell what their friendship level is So you'll have to mess around with the code from here :thumbsup: just be sure to save before you do anything
  4. Is it really that hard to figure out that FOD = Food, H2O = Water, and SLP = Sleep? Since when has game manuals ever been needed anyway? I never read those because I find every game easy enough to figure out right from the get go I've been in two situations where this is not the case. One, I was up in a building and I sneak-one shot killed a guy. His friend not too far away quickly started to make his way to me In another situation I killed someone in sneak, and 2 others from the room beside him came after me . Both situations I was using the 9mm (love that gun btw). Every gun does have a sound stats for detection. So I don't know if they were reacting to the gun sound, or if they were reacting to the dead body that just dropped in their view
  5. If you want custom saves, try the console command "save namegoeshere" It'll make a new save with whatever name you want (IE character name) For example, I'd type save Akadai01 Then I'll just change the last number when I want to save to a new slot, or the same number if I want to overwrite
  6. I decided to play with it on seeing that it doesn't effect the difficulty setting. I like the fact that I'll 'have' to drink, eat and sleep to survive. Before they just seemed like an optional thing. I probably wont care whatever the "prize" is at the end, I'm not really in it for that. I just like how it adds more immersion. Though not directly effecting difficulty, it does make it abit harder when you get crippled :sweat:
  7. Ah, my bad. Guess I read that slightly wrong :pinch: But atleast now I know where the info was coming from. If it works in offline mode I'll be happy. I just think games that require internet when it's a single player only game is bs
  8. I'm just curious to know where everyone is getting the info that Vegas is a steam only game? The official website doesn't say anything about needing a net connection to play on the system requirements, and it also says that it's a GFWL game (like FO3 was). I'm not trying to say you're all wrong, I'm just trying to further understand. It seems to me, if you buy the game from a store, you wont have to worry about all the steam crap
  9. You can pretty much find the item codes for everything here http://fallout.wikia.com/wiki/Mothership_Zeta_(add-on)
  10. Is there a way you can test it using one of the default races? (Preferably one that doesn't change the default body mesh) and see if it works on that one? I wouldn't be surprised if it's the same issue people had with Broken Steel
  11. I'm just curious, but are any of you having problems with that part using any custom bodies? I just remember the whole problem that alot of people were having with the Broken Steel DLC and being stuck on the bed after the little cut scene and wonder if it's related to what's causing the problem that you are guys are having with MZ
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