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Eldramhor

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  1. Ops, I'm sorry, I didn't check very well it seems. If I could get a link to that before this topic is closed I'd appreciate it.
  2. I don't know if it's possible, but I (and I suppose all warriors Arisen out there) would really love to be able to use 6 skills with this class instead of only 3.
  3. Tried it, still the same problem, I look normal except the head is still gaunt...
  4. First of all, I know about the mod "Vampire faces less sunken cheeks" , but as I actually play a male character with a beard, that mod just doesn't work for me (beards and scars sink into the face). That said, is it actually possible to create a better organized mod, that actually works for men? I myself am using RaceMenu and after hours spent creating my new Vampire character, I was literally sad to see him undergoing such a destruction. I've also tried using the mod Better Vampires, since there is a spell that is supposed to hide your vampiric appearance, but when I cast it, the head remains sunken, it just makes the eyes and the line that splits the lips go away. (I don't know if it's supposed to work this way or not, but still, my face is completely destroyed). If there's some hidden gem that actually already fixes this, please show it to me as I've found nothing in days of searching. Thank you for reading this mess, and sorry for the awful English :(
  5. Of course I decided to do a clean install of skyrim just yesterday night... Now I can't play, lucky me.
  6. Oh well as long as it isn't just me I can wait. I thought it was my problem.
  7. I recently decided to hop back into Skyrim, downloading a couple of new mods, however when I try to login the NMM it goes "Cannot reach the Nexus login server"... My ID and Password are obviously right, and I've updated it to the last version. It won't work... any way to fix this?
  8. Edit: just realised the topic title, lol... I meant Stamina I'm actually trying to find a way to create some spells that consume stamina instead of magicka (kinda like Warrior's mantras), but it seems there's no way to do this... I was actually looking at Equilibrium and the concept is quite simple, but there is no Stamina equivalent in the magic effects tab... Is there a way to do it?
  9. Hello everyone, I recently stumbled across C: LoS and saw the armor Gabriel wears, and fell in love with it. The armor itself should fit very well many kinds of characters, and it looks pretty awesome... Here's a detailed pic, I'd say it'd look sick even without those bags, daggers and potions: http://cache.gawkerassets.com/assets/images/9/2010/06/gabriel.jpg From behind: http://files.g4tv.com/ImageDb3/241829_S/Castlevania-Lords-of-Shadow.jpg http://images.wikia.com/nonciclopedia/images/5/5e/Gabriel_contro_Lycan_Castlevania_LoS.jpg It does resemble various pieces from vanilla equipment, and I've seen some sickly detailed armours on the nexus (even way more detailed than this one) so I guess it's possible... I hope it won't be ignored, I'd love to see this in game on a vampire character! Thanks for any attention.
  10. I'm having some problems with the Vampire Lord transformation. This is what happens: I press Z, the usual "blur" effect with the *bang* sound don't play, my character starts the animation (there is blood on him and he shakes correctly) then when he is about to "explode" he just remains blocked in the "closed" position, however the explosion plays and also the sound effect. I'm stuck like that and cannot move. If I wait a bit and press Z again, I am able to move again, but I can't open the menu with tab nor the favourites menu with Q, nothing. I've tried disabling all the mods, starting a new character, reinstalling the game, reinstalling dawnguard, nothing has worked and I'm quite nervous about this... What could this be dependant on? To me, a complete noob, it sounds like a missing script, since my character basically doesn't change to Vampire Lord race, but he plays the spell effect well (except the blur and bang at the beginning) but, looking in the CK, it all looks fine... Any help would be appreciated, I am unable to play a regular purchased product, that's quite frustrating.
  11. *filepath*: argument aisource is not specified and has no default value It won't let me even apply properties and values, it gives me this error and doesn't add the property in the tab...
  12. My last question, if it's possible to know the answer... What is the command (event?) to make sure that a script is activated when my character draws or sheathes his weapon? I'd think of "OnObjectEquipped" and "onObjectUnequipped" but I don't want the spell to disappear when I remove my weapons, just when I sheathe them. I can't find an event, function or anything that declares this situation...
  13. I did exactly as you told me, however this is the first issue: Starting 1 compile threads for 1 files... Compiling "SpellCast"... E:\Giochi\The Elder Scrolls V Skyrim\Data\Scripts\Source\temp\SpellCast.psc(8,7): cannot name a variable or property the same as a known type or script E:\Giochi\The Elder Scrolls V Skyrim\Data\Scripts\Source\temp\SpellCast.psc(9,4): SpellCast is not a variable E:\Giochi\The Elder Scrolls V Skyrim\Data\Scripts\Source\temp\SpellCast.psc(9,17): spellcast is not a variable E:\Giochi\The Elder Scrolls V Skyrim\Data\Scripts\Source\temp\SpellCast.psc(9,27): cannot compare a spellcast to a spell (cast missing or types unrelated) No output generated for SpellCast, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on SpellCast Then, when I go changing the properties: Starting 1 compile threads for 1 files... Compiling "SpellCast"... E:\Giochi\The Elder Scrolls V Skyrim\Data\Scripts\Source\SpellCast.psc(8,7): cannot name a variable or property the same as a known type or script E:\Giochi\The Elder Scrolls V Skyrim\Data\Scripts\Source\SpellCast.psc(9,4): SpellCast is not a variable E:\Giochi\The Elder Scrolls V Skyrim\Data\Scripts\Source\SpellCast.psc(9,17): spellcast is not a variable E:\Giochi\The Elder Scrolls V Skyrim\Data\Scripts\Source\SpellCast.psc(9,27): cannot compare a spellcast to a spell (cast missing or types unrelated) No output generated for SpellCast, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on SpellCast And it won't let me add properties at all. I perfectly understand if you're getting tired of assisting a noob like me, It's just that I'm missing this last bit before finishing, but it's fine if you don't want to help anymore :pinch:
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