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as the title says im working on a mod where i have made a custom ai package for use with guards. Is there an easier way to add it to all of them than just adding it manually?
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What setting or thing does an actor have that makes guards attack the player if the player attacks the actor. For example attacking a bandit in a city will not make the guards hostile towards you. Then spawning a non-hostile actor with no crime faction like Faldrus but attacking them will still make the guard attack the player despite faldrus not being part of a crime faction. So what specifically makes a guard protect an actor when the actor is attacked.
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What setting or thing does an actor have that makes guards attack the player if the player attacks the actor. For example attacking a bandit in a city will not make the guards hostile towards you. Then spawning a non-hostile actor with no crime faction like Faldrus but attacking them will still make the guard attack the player despite faldrus not being part of a crime faction. So what specifically makes a guard protect an actor when the actor is attacked.
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SSE Checking Keyword on currently equipped armor?.
rickard13 replied to rickard13's topic in Skyrim's Creation Kit and Modders
That worked perfectly thanks a lot! -
Hi i wonder if anyone has had any luck adding bodyslide to creatures because everytime i've tried the models look stretched and wierd ingame