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legend8804

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  1. Today's your lucky day I suppose. Here you go. Just a friendly reminder, always make a backup before you fiddle with things! [Display] flocalShadowMapHalveEveryXUnit=750.0000 focusShadowMapDoubleEveryXUnit=450.0000 fShadowBiasScale=1.0000 fDirShadowDistance=3000.0000 fShadowDistance=3000.0000 uiOrthoShadowFilter=2 uiShadowFilter=2 iShadowMapResolution=2048 uPipboyTargetHeight=700 uPipboyTargetWidth=876 iVolumetricLightingQuality=2 bVolumetricLightingEnable=1 bSAOEnable=1 iDirShadowSplits=3 bVolumetricLightingForceCasters=0 iTiledLightingMinLights=40 bComputeShaderDeferredTiledLighting=1 iMaxFocusShadowsDialogue=4 iMaxFocusShadows=1 bForceIgnoreSmoothness=0 fBlendSplitDirShadow=48.0000 bSinglePassDirShadow=1 bEnableWetnessMaterials=1 fTessFactorMaxDistanceScale=100.0000 sAntiAliasing=TAA fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODFadeScalar=1.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fInteriorMeshLODLevel2FadeDist=1950.0000 fInteriorMeshLODLevel1FadeDist=2600.0000 fMeshLODLevel2FadeDist=3000.0000 fMeshLODLevel1FadeDist=4000.0000 iMaxAnisotropy=16 iPresentInterval=1 bTopMostWindow=0 bMaximizeWindow=0 bBorderless=1 bFull Screen=0 iSize H=720 iSize W=1280 bAllowShadowcasterNPCLights=0 iScreenShotIndex=0 fMaxFocusShadowMapDistance=450.0000 bPrecipitationOcclusion=1 iMaxSkinDecalsPerFrame=3 iMaxDecalsPerFrame=10 [Imagespace] bDoDepthOfField=1 bScreenSpaceBokeh=0 bMBEnable=1 bLensFlare=1 [Pipboy] fPipboyEffectColorB=0.0900 fPipboyEffectColorG=1.0000 fPipboyEffectColorR=0.0800 [VATS] fModMenuEffectHighlightPAColorB=0.4100 fModMenuEffectHighlightPAColorG=0.8200 fModMenuEffectHighlightPAColorR=1.0000 fModMenuEffectPAColorB=0.4100 fModMenuEffectPAColorG=0.8200 fModMenuEffectPAColorR=1.0000 fModMenuEffectHighlightColorB=0.0824 fModMenuEffectHighlightColorG=1.0000 fModMenuEffectHighlightColorR=0.0706 fModMenuEffectColorB=0.4200 fModMenuEffectColorG=0.9900 fModMenuEffectColorR=0.4900 [MAIN] fSkyCellRefFadeDistance=150000.0000 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=1 bSaveOnTravel=1 bSaveOnWait=1 bSaveOnRest=1 [LightingShader] bScreenSpaceSubsurfaceScattering=0 bScreenSpaceReflections=1 [General] bGamepadEnable=1 bPipboyCompanionEnabled=0 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 uGridsToLoad=5 [Interface] bDialogueSubtitles=0 bGeneralSubtitles=0 iHUDColorB=21 iHUDColorG=255 iHUDColorR=18 bDialogueCameraEnable=1 bShowCompass=1 [Controls] fMouseHeadingSensitivity=0.0300 fGamepadHeadingSensitivity=0.6667 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=1 [GamePlay] iDifficulty=2 bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 [Particles] iMaxDesired=750 [SaveGame] fAutosaveEveryXMins=10.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=0.6500 uID4=138006 fVal3=0.6500 uID3=1007612 fVal2=1.0000 uID2=94881 fVal1=0.6500 uID1=466532 fVal0=0.6500 uID0=554685 [Water] bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1 [TerrainManager] fTreeLoadDistance=75000.0000 fBlockMaximumDistance=100000.0000 fBlockLevel2Distance=80000.0000 fBlockLevel1Distance=32000.0000 fBlockLevel0Distance=20000.0000 fSplitDistanceMult=1.1000 bShowLODInEditor=0 [Grass] fGrassStartFadeDistance=2000.0000 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=400.0000 [Decals] uMaxDecals=100 [LOD] fLODFadeOutMultSkyCell=1.0000 fLODFadeOutMultObjects=5.0000 fLODFadeOutMultItems=3.0000 fLODFadeOutMultActors=5.0000
  2. Stupid question, but is your head crippled? I imagine it should have 'fixed' itself after waiting for an entire day, but seems worth ruling out.
  3. I have experienced this bug once, at the very start of the game. So far it's the only 'game-breaking' bug I've encountered, which is a pretty darn good track record for a Bethsoft game. That said, the only thing I could do was reload from an earlier save, and then I was able to get up from the computer normally.
  4. You may find this post to be rather helpful to you. Basically what you are looking for is the last few lines, at least from what I can gather on the subject. The key is to find out what precisely is triggering the event - so according to you, this 'mannequin issue' is probably what is causing the crash... If you could upload the log that would be great - hopefully someone smarter than me might be able to help you out. ----- A little additional research into this subject prompts me to ask a very stupid question: Have you used the console to place Mannequins into the game? If so, that could potentially be the root cause of this particular issue. Regardless, I'm looking forward to taking a peek at that log file, if only for curiousity's sake.
  5. I can't help but notice Live Another Life is installed.... which might be part of what is causing you to crash constantly? How large are your save files? If they're above 20mb in size, I would say your issue is probably save bloat, and there is not an easy way to fix that. Beyond that though? I think checking the Papyrus log is about the only way you're going to get any definitive answers with a mod list that large, sorry to say. Come to think of it? Even if your issue *is* save bloat, probably the only way to figure out what's causing it is via the Papyrus log. The more I look at what you've written, the more I can't help but think just generating the log and seeing what causes the crash is probably the fastest way to get your answers.
  6. SKSE is a very different thing from Skyrim. The official Skyrim patch is, indeed, v 1.8.151. SKSE is a seperate program, in a sense - it is a script extender. It lets people make mods for Skyrim in ways the developers did not originally allow for, and it is perfectly safe to use. What you are *possibly* looking for is the current beta build for SKSE, which is 1.6.11. This is for people who are currently testing the beta patch. Therefore, it is not necessary for you to have the 'version 11' of the current SKSE - and personally I would stay away from it, as it is in beta and could possibly cause more issues for you than it is worth. For the record, the official SKSE page can be found here, just in case you're worried about those 'dodgy sites'. As for the Dragonborn DLC: I am aware that Steam does, on occasion, have issues when reacquiring files, and sometimes it can take a little while for it to actually take. But generally, it does work after a fashion (it may require a restart, sometimes Steam is funny like that). I've had some issues with that myself in the past, amusingly enough it was with New Vegas when I purchased all the DLCs and I had trouble getting them to work properly. But it should sort itself out eventually - just keep an eye on the download, and if it seems to have paused itself, you can force it to restart by just clicking the pause/resume button a few times until it takes. You shouldn't have to install anything else in order for SKSE to be installed properly. Also be aware that if you plan on using SKSE, you will need to use a modified launch icon. Otherwise SKSE will not work, and any mods you have which require it will likewise not work properly either. Be sure to read the documentation on the site thoroughly - it's boring, but most of the time it can save you headaches. And lastly: It has been noted that Solstheim does in fact cause additional CTDs, but from what I'm seeing, a lot of it seems to be centered on some .ini tweaks, which I can't really say is on the fault of the developers, since on purely stock settings the game appears (at least for me, please let me know if that is not the case) to work pretty darn solidly. Let me know if you have any other questions, I'll help you as best I am able.
  7. Sounds to me like you could potentially be running on a corrupted save. Either that, or there is a script running which causes the game to crash (in which case Papyrus log is your best bet, painful as that is). Is your SKSE up to date? It's a long shot, but I figure it'd be worth asking, since you seem to get crashes anytime you do something relating to the menus. Though generally, it should be warning you if your SKSE is out of date (I think, not sure I've run into that problem yet).... Have you loaded up a previous save to make sure it's not isolated to just that one save? Or to that character? That would be a very quick test I would think which could tell you where the problem might lie.
  8. One other thought: Even if you completely uninstalled Skyrim, it is entirely possible that the original .ini files may have been left over. It could be that perhaps some changes were made to your .ini that could cause an artifact such as this - particularly if, in your modding frenzy, you made some changes to how Skyrim looks. You may want to take the time to delete your Skyrim.ini and SkyrimPrefs.ini so that the next time you launch the game can re-generate them. It's worth a try, if you find that the issue persists with other characters.
  9. It is Valve's policy to not offer refunds - particularly not in this particular instance. So sorry, but your money has been spent and they will most likely not offer you a refund (though Dragonborn is a good DLC anyways). Just because the TES5Edit finds an error does not necessarily mean that your files are 'screwed'. And even if they were, it's a simple matter of just having steam re-validate your files (which is necessary from time to time, particularly if you just purchased a new DLC - sometimes between pausing and resuming downloads things get messed up). If there were something about the DLC that made the game unplayable, you (probably) would have heard about it by now.
  10. A few thoughts: - You've uninstalled all of your mods, and still this did not fix the issue? Curious, but does this also include any graphical mods you may have installed (UI overlays, custom cursors, that sort of thing)? - Have you attempted to update your display drivers? Probably not the culprit, but if it is graphics-related, could conceivably cause an issue. - Try having Steam validate your files. Sometimes weird things like this happen due to a file getting changed somehow, so revalidating through Steam does tend to at least ensure the core files are intact. - Is this problem isolated to just a single character? Is it every character you play? Have you attempted to start a new game and see if the problem persists? Likewise, what happens if you revert to a previous save (such as one that is really old)? Trying to narrow down the root cause will help a lot in trying to get this issue resolved.
  11. Use the Nexus Mod Manager. It now has a feature that checks any mods you have installed to see whether there has been an update, and will alert you if a mod has a new version available for you. As well as a ton of other nifty features (such as managing mod downloads, installation/uninstallation, loading with script extenders and such). The reasons the Steam workshop is bad: Mods that are updated don't always allow their authors to simply re-upload their mod, so sometimes it gets re-listed and you don't find out unless you are paying close attention. Plus, it has no idea what a 'load order' is, which is another incredibly annoying bit. I'll also highly recommend you look into using BOSS (the Better Oblvion Sorting Software) which you can find on the nexus here: http://skyrim.nexusmods.com/mods/6 The great thing about BOSS is that it can tell you what order to place your mods for maximum enjoyment, and if any mods are going to conflict, it will at least warn you (fixing them is something you have to do on your own, and it is not something I am very good at, so if you are feeling brave, go look up some things for Wyre Bash and familiarize yourself with Bash Patching - it's kind of complex and a little time consuming). At the minimum, I really recommend using the NMM and BOSS. It just makes your life soooo much easier. As far as I know, it's a difficult thing to track down. I've had to do it several times, for several different reasons, and it all just really depends on what all you've happened to change. Usually it's either mod-related or something you've changed in the .ini which can be really hard to track down. Although I've recently read that enabling Papyrus logging can help you determine the root cause pretty quickly, though I have not had to do that myself as I have just gotten the game running (relatively) smoothly again to the point where I can play for hours on end without any crashing. The problem with Crash on Load is that it can be really arbitrary. I usually recommend attempting to load another save to see if that works, and then validating your files to see if that fixes things. Then I start looking at recently installed mods as the culprit, since it is usually something graphics or memory-related.
  12. Oh dear. I had some very similar issues when I realized just how *bad* the Workshop is for modding and wanted to migrate to the NMM or get rid of my Workshop mods altogether. Without a comprehensive list of all the mods you had installed, it is downright impossible to fully troubleshoot. The two most likely candidates for what has caused this issue are either rogue scripts or save corruption. Often times if you just stop using a mod, it can make things worse (this was the case with some of the workshop mods I had, which was a pain to fix - took me the better part of a week to find the correct version of the mod I had installed before it would work again, and if it wasn't the Steam version, it wouldn't allow me to fix it - quite a pain). With that said: When you removed the mods, did you make sure to read all the directions and ensure it was as simple as just turning them off? Item mods aren't so bad, but when you get into things that alter your character or whatnot, that's where things get interesting. Additionally: It doesn't sound as though save bloat is your issue, which is good - that is a real pain to fix (previous issue I mentioned saw my files in excess of 100mb... truly ridiculous). So at least you don't have that problem. Thankfully, there's still some hope for you. You can still go back to Steam and see which mods you have downloaded/installed recently, which means you can also go back and look in the descriptions to make sure you've uninstalled them correctly. If it is a matter of a mod incorrectly uninstalled, then that is a (comparitively) easy fix. Otherwise, it sounds a lot more like you may be facing corrupted saves, which I have also experienced... and there is absolutely nothing you can do in that case other than revert to a previous save and reload. With all that said, I really miss some of the tools the old NVMM I used had - used to let me manage my characters, and also let me know what mods happened to be installed on a particular save (and the order they were installed in!). Invaluable for times like this when you get rid of all your mods and go "whoops, now what?" Anyways, best of luck, sounds to me like you have some homework to do.
  13. The save files that cause the crashing, how large are they in size compared to the ones that work? Sounds to me like it could be a save file corruption - I had some similar issues once due to some mods I was running, which caused the save file to bloat unimaginably large thanks to some rogue scripts. Went back, removed the conflicting mod, and suddenly I'm a hundred hours further on a character that was previously unplayable. Hopefully this might be your issue as well. Also knowing what mods you are running would be helpful as well - ones that run scripts in the background could conceivably be your issue.
  14. If you're using the SKSE launcher, then that pretty much means if there *are* any workshop mods installed (which it sounds like you don't have), then they aren't updating (which could conceivably cause an issue, but you're 100% certain that isn't, so I'll stop beating that horse). Try validating your files via Steam. To do this, right-click the game in your library, click Properties. Then go to the Local Files tab and select Verify Integrity of Game Cache. Most likely something got messed up somewhere, and hopefully this should correct any changes that were made. Another thing to check is to make sure you aren't opted into the beta patch by accident. Sometimes weird things happen with beta patches, and while I am pretty sure that won't be the cause of the issue, it never hurts just to double-check things. Verifying your game files is probably the easiest, least painful way to fix this. If that doesn't work, then just completely uninstall, make sure anything in the directory you installed it in is gone (to fully eliminate the possibility of any sort of mod that wasn't uninstalled correctly), then reinstall fresh and try it. That's the only thing I can tell you at this point - the vanilla game should never be spawning more than a few enemies at a time like that - even for large battles it never spawns more than 10 NPCs at most (a conservative estimate, not a fact).
  15. Just out of curiousity: How are you launching the game? It sounds to me as though there may in fact be a mod that is being loaded - entirely possible if you are using the Steam launcher (which can be annoying when activating/deactivating mods downloaded via the workshop). Additionally, I'd validate your files just to be absolutely certain the core files weren't tampered with or otherwise changed. Based on your description, it sounds as though something is very wrong with your leveled lists...
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