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Wazzpants

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Everything posted by Wazzpants

  1. I honestly don't think it'd make any difference. I can dual cast thunderbolt as much as I want which stumbles anybody it hits so they don't even get close to me, if there's more than one guy I can dual cast chain lightning, fire ball, blizzard, lightning storm, ect. Then with my extra mana that I don't use on my destruction spells I can summon a daedric lord and use the big healing spell on myself. Anyway I'd really like to see the leveling system be like oblivion where you pick your main skills (4 or so) at the start of the game, they level up twice as fast as all the rest of them (or rather the rest of your skills level up half as fast as your main skills) and you only gain levels when your main skills level up. Maybe you'd have to set your difficulty at the beginning of the game so on hard you only had 2 skills that were your main ones and could only put perks into those ones or something along those lines. How the level up system is right now you just have too much freedom to do whatever the heck you want. I started as a pure mage then got my smithing/enchanting to 100 then started on one handed. I could very well make a sick set of daedric armor and go with two handed wepons, bows and sneaking and be the ultimate murder machine. This is where less would be more. It'd be an actual challenge if you were limited and the game would have way more replayablility. Yeah and how smithing levels up is retarded. You get the same amount of xp for doing an iron dagger and daedric stuff...
  2. Smithing and enchanting are both overpowered once they're high level. I was playing a mage type character for most of the game. I'd die a lot, playing on the second hardest difficulty but it wasn't overly hard. Around level 25 I got my smithing and enchanting to 100. I made some smithing clothes that gave me I think 100% better smithing combined. Then made my dragon scale armor, upgraded it and enchanted it so all of my destruction spells were free to cast and my one handed weapon damage was 120% more plus extra health, mana and mana regen. The rest of the game was super easy. I never had a problem fighting anything ever again. I did all of the storm cloak missions after that and I could easily take down entire forts/cities by myself. The dragon fights were a joke. I made some daedric weapons that did around 300 base damage plus 69 fire and 69 lightning damage on top of that. When you have two of those you can kill a giant in one combo, and I only had 3 perk points in one handed weapons. I don't think there are any better items in the game than the ones you can make when you have 100 in each of those skills, and they're actually really easy to level up if you do them at the same time. All you need is about $6000 for the smithing and just travel around to the different smiths and buy their iron and leather and make iron daggers. I'm not sure how much you need for enchanting, but I'd just buy all of the petty soul gems I found, then enchanted the daggers I made and sold them back for way more than what I paid for the ingredients. The paralyze enchant gives you the most money, and then the steal health one.
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