Like the mod idea and would love a char perception-dependent glow for all loot items ... If your char's perception is 1 - or some low level - you(the player) sees the vanilla image- with higher char perception the player will see different levels of a glow effect and/or from a greater distance. With higher levels of perception traps,mines, etc. could show with a red/yellow/?? glow that signifies a danger. Or a different color for unusual items such as quest "bring me's" or magazines, bobbleheads, etc. Enemy noises could also be tied to perception- you hear louder sounds and/or from a greater distance based on your char's perception. No idea how difficult this mod would be but it would add a lot to enjoying gameplay for me as I loot almost everything For me, the vanilla game is 7.5/10- but through the efforts of modders it will soon be a 10/10 and get even better with additional time. Thanks to all who have done so much so quickly!