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Jayer117

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Everything posted by Jayer117

  1. @GamerRick This would be for New Vegas, not Fallout 3. So I don't think I can use that ^, right?
  2. I understand perks and perk entry in GECK, what I don't know how to do is compile a script using "SetStringSetting" and implement that into a perk entry. Any help with that? Thanks.
  3. Great! Now what's my next step? how do I create the script and implement that so that it works when I create "so called" perk? I'll use the 3rd link, "SetStringSetting" As mentioned before, I have a very basic understanding of how scripting works. Thanks.
  4. Would either of these NVSE functions achieve what I'm after? https://geckwiki.com/index.php?title=Con_SetGameSetting https://geckwiki.com/index.php?title=SetStringGameSettingEX https://geckwiki.com/index.php?title=SetStringSetting
  5. The other mod goes into the game settings in GECK and changes the values. The issue I'm having is I don't know how to implement that into a perk. I see no way on how to do that. I have very basic scripting knowledge, if it's something to do with creating a script I wouldn't know how to do that.
  6. Hi, like the title says I have a question and want to know if it's at all possible. A little background, there are game settings where you can change certain percentages at a successful hack or lockpick. Like making it so that there is only one password when hacking or lockpicking is 100%. I've been messing around in GECK, learning about Perks and I had an idea. Is it possible to add a perk where, when the right conditions are met, a game setting is changed? Take this mod as a reference: Easy Unlocking - Easy Hacking - Guaranteed Pick Pocket -> https://www.nexusmods.com/newvegas/mods/34829 For example, with Science at 100 and perception 8 (condition) every time you hack a computer the correct password shows. Is that possible? I've been messing around in GECK for awhile now and I've given up hope. I think it would be a cool perk to make, any help and I would be grateful. Thanks!
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