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Everything posted by Jayer117
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Making a Perk Question, Need Help If Possible
Jayer117 replied to Jayer117's topic in Fallout New Vegas's GECK and Modders
@GamerRick This would be for New Vegas, not Fallout 3. So I don't think I can use that ^, right? -
Making a Perk Question, Need Help If Possible
Jayer117 replied to Jayer117's topic in Fallout New Vegas's GECK and Modders
I understand perks and perk entry in GECK, what I don't know how to do is compile a script using "SetStringSetting" and implement that into a perk entry. Any help with that? Thanks. -
Making a Perk Question, Need Help If Possible
Jayer117 replied to Jayer117's topic in Fallout New Vegas's GECK and Modders
Great! Now what's my next step? how do I create the script and implement that so that it works when I create "so called" perk? I'll use the 3rd link, "SetStringSetting" As mentioned before, I have a very basic understanding of how scripting works. Thanks. -
Making a Perk Question, Need Help If Possible
Jayer117 replied to Jayer117's topic in Fallout New Vegas's GECK and Modders
Would either of these NVSE functions achieve what I'm after? https://geckwiki.com/index.php?title=Con_SetGameSetting https://geckwiki.com/index.php?title=SetStringGameSettingEX https://geckwiki.com/index.php?title=SetStringSetting -
Making a Perk Question, Need Help If Possible
Jayer117 replied to Jayer117's topic in Fallout New Vegas's GECK and Modders
Ok, I'll look through the wiki -
Making a Perk Question, Need Help If Possible
Jayer117 replied to Jayer117's topic in Fallout New Vegas's GECK and Modders
The other mod goes into the game settings in GECK and changes the values. The issue I'm having is I don't know how to implement that into a perk. I see no way on how to do that. I have very basic scripting knowledge, if it's something to do with creating a script I wouldn't know how to do that. -
Hi, like the title says I have a question and want to know if it's at all possible. A little background, there are game settings where you can change certain percentages at a successful hack or lockpick. Like making it so that there is only one password when hacking or lockpicking is 100%. I've been messing around in GECK, learning about Perks and I had an idea. Is it possible to add a perk where, when the right conditions are met, a game setting is changed? Take this mod as a reference: Easy Unlocking - Easy Hacking - Guaranteed Pick Pocket -> https://www.nexusmods.com/newvegas/mods/34829 For example, with Science at 100 and perception 8 (condition) every time you hack a computer the correct password shows. Is that possible? I've been messing around in GECK for awhile now and I've given up hope. I think it would be a cool perk to make, any help and I would be grateful. Thanks!
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Creation Kit Scripting doesn't work at all for me
Jayer117 replied to tomtomhotep's topic in Skyrim's Skyrim LE
What is the "other version"?