Jump to content

riayi

Supporter
  • Posts

    4
  • Joined

  • Last visited

Nexus Mods Profile

About riayi

riayi's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Excelsior! Consider it uploaded at Nexus mods and Bethesda.net... . . . Well, actually I uploaded it last night, thought the worst that could happen is they taking it down anyway :) Thanks!
  2. That's probably it. It seems you do that in Nifskope? The adjust ws-sinkmin or sinkmax? Will give it a try Edit: Thanks! It worked... didn't feel like checking how to see the size of the model so I set ws-sinkmax to a bit above the inferior border and ws-origin at about the inferior border, the was-snap came preconfigured to the point of electrical connection. I'll try it, and one last question: how do I upload it here since 7zipped it's 549 kb? Edit2: Hmmm... I just realized I don't know if it's legal to post the edited model to nexusmods, any help there?
  3. Tried it with restricttodirt, allowwater, and removing it altogether. No change, it's not placeable in dirt, water, a combination of the two, or anywhere else.
  4. Hi! I liked the water pump from Vault 88 and want to make it buildable, so I copied the industrial water purifier, increased the energy needs and water output, changed the model to the one from the Vault-Tec Pump, copied the Constructible Object also from the water purifier, changed the menu art object and required components, changed the created object to my new water pump created previously, and now it shows in the workshop menu correctly, appears if I have the materials (outlined red), but I can't place it anywhere. It has the placementrestricttowater actor value from the water purifier so I don't know what's missing. Any ideas?
×
×
  • Create New...