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CrimsonAegis

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Everything posted by CrimsonAegis

  1. I don't know. Need to figure out what file is calling the tutorial hints entry and displaying them in lower_notify. It may be the main exe, in which case...
  2. That's probably what some people refer to as the instagram filter and there's already a mod to disable it.
  3. Got it. I had to edit HUDINDICATORS.exml and HUD.exml and replace all 'name="IsHidden" value="False"' with 'True' for the sections that controlled LOWER_NOTIFY. No more hints. No more new creature discovered notifies either but I'll take it. All the other HUD elements seem to work normally. https://drive.google.com/open?id=0BzabGSP0MoCZNW5jLTV4SjczSm8 Now to post it in mods.
  4. If it were doing that, then it would probably display the full hint. I think that there's another file somewhere that's calling these, since I manually removed the hyperdrive_hint entry from ALL the localization files, repacked the entire file, and it's still showing hyperdrive_hint. I emailed the devs last week asking if they could just add a damn feature to turn off hints but no response back.
  5. The only thing I can think of is that there's a separate file that calls the xml key and if it can't find the key, it just shows the call text instead or something. I'm probably going to regret trying this but I'm going to attempt to extract and decompile every single seemingly relevant mbin file in the game data and then use agent ransack to search the xml files for hyperdrive_hint and see if I can find anything. I did just start poking around the HUD layout to see if one can just simply disable the hint popup area entirely..
  6. Huh, weird. I got NMS modspace and just tried nuking the HYPERDRIVE_HINT entry and it was showing HYPERDRIVE_HINT instead of the normal hyperdrive hint message or preferred nothing.
  7. Every single one of them, please. If I plan to not leave my starting system for a long time, yeah, pretty much every single one. Or at least all of the ones in the imgur album below. http://imgur.com/a/RR0ra This is a non exhaustive list. May I ask how you're doing it? I tried just deleting the relevant lines from NMS_LOC1_ENGLISH.MBIN.txt but the tool refused to recompile it, and I'm not sure if that would have worked.
  8. That's kinda clever. Why bother exploring the universe, when you can make every planet in the universe come to you? :D Even "the center of the universe" should be the starting planet if you restart often enough. :laugh: Unfortunately it doesn't work like that. The starting planets seem to be a ring approximately 150k lightyears from galactic center.
  9. If it's possible to do this, that would be amazing. Thank you! I've restarted the game about 5 times so far and my latest save is still on the 'tutorial planet'. It seems hard coded to spam you with basic tutorial stuff until you get out of the starting system, and then proceed to the next tutorial stages until you finish doing what it wants you to do. I just want an option to disable the tutorial hints from the start of the game so I can fart around my starting system forever without the tutorial reminders, since I reroll the world I get until I like what I'm on.
  10. Yes, game, after 70+ hours I think I know how to use the galaxy map and enter and exit my ship and land etc, could you please stop nagging me about it already? I'd like a way to disable the blue tutorial popups. 'Press E to land' or 'Hold W to take off' or 'Press x to open galaxy map', 'Your jetpack is exhausted let it recharge' or 'Out of stamina' etc. If someone can create a mod that does this, I would be very happy.
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