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joshkes

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  1. The game is updating pretty regularly but the Nexus content creators aren't keeping up. I know they are busy and have lives outside of updating mods. Is there a way to change the version of the game that a mod is compatible with? I just want to test the mods I used to use and see if they still work. As it stands now, they are all locked out due to version incompatibility. I feel like some, if not all, may still work just fine with the latest version of the game. Again, all I'm looking for is how to change the mod's setting that dictates what version of the game it is compatible with. Thanks in advance.
  2. I have been getting "site can't be reached" errors all day. I haven't tried LE mods, but SE mods seem to be broken.
  3. I've been modding through Fallout 3, New Vegas, Skyrim, a replay of Oblivion, and now Fallout 4. I find myself constantly coming back to these forums and reading through mods' posts and even on Google and Reddit trying to find answers to CTD problems. Every time I start to get frustrated when I don't find an immediate patch or update or "fix" to solve my problem, I stop and calm down and try to remember the basic steps. Lots of times I can find a patch or something right away and all is good, but, for those times when I can't and my blood starts to boil, I just wanted to put my process in writing for all the others out there with the same issue. If you really want to have 100+ mods and have them all working, I have gathered a bit of advice that I would give to anyone having any problem. This is going to seem like a lot of work on the first read-through, but, if you are at the point that you are searching internet forums for answers, this "lot of work" may save you a lot of time. I really hope it helps you as much as this process has helped me. --- Before you begin --- Remember, mods are community created add-ons to the game. They weren't created by the publisher. They were created by hundreds of nerds who love gaming. They use communities like this to organize and disseminate their ideas and creations to others, but, their creativity does not always mesh with the creativity of others. Game manufacturers try to create tools for people to use to bind everything together, but, they can't predict the levels of creativity that will come from the community. There are plenty of 'Plug-n-Play' mods out there, but, the majority of mods will take a little work on your part to integrate them into your game. --- My standard steps for happy modding --- #1 - Check that you have the latest patch for Fallout and the Unofficial Fallout Patch. Maybe you haven't checked in a month or so and some of the mods you just downloaded have already been updated to the latest FO version. This happens to me more than I like to admit. I haven't played in a while. I fire up a new game and almost immediately want to mod something and then it all falls apart. It's usually because either I didn't update to the latest FO4 version or I didn't get the latest FO4 Unofficial Patch version (an outdated patch with a new FO4 may very easily cause crashes and it's amplified by the number of mods you have installed). Go through your current mod list, if you have one, and make sure you are using the latest version of all the mods as well. If for some reason you don't want to have the latest version then make sure the mods you have are for the version of FO4 you are running. Look through each mods "other files". (I've heard of people sticking with 1.9.x because of some reason or other). #2 - DL everything you can through NMM and create a specific folder in your Fallout install folder for tools. You are going to need tools no matter how low level your modding desires are. That's just the way modding works. Using anything outside the Bethesda provided files means you will need to have tools to put your "better" version of the game together. #3 - DL the proper tools for casual modding. F4SE, LOOT, FO4Edit, Fallout 4 Config Tool, and the Fallrim Tool are all must-haves if you want to use a lot of mods but don't want to learn every detail of modding. Open NMM and click the folder icon at top that has the crossed tools on it. If you have not done it already, it should have a list of tools that say "Config LOOT", "Config FO4Edit", etc.. Click on each and tell NMM where you installed each of those tools. I use a folder in my FO4 folder called "tools". Sometimes a file like F4SE need to go in the Fallout directory, just read the main page for each tool. If it doesn't say it needs to be in the FO4 install directory, put it in the Fallout 4/tools directory so you will know where it is. Just point NMM to where you installed them. #4 - Expect CTDs (Crash To Desktop). When you start adding all kinds of new things that weren't built into the game, problems WILL come up. Fallout's default way to handle that is to simply quit. Just go ahead and assume that each new mod you install will possibly require some level of 'tweaking' to get it to work right. Step #5 solves almost all of those problems. --- Now on to some stuff that may require you to work --- #5 - *** THIS IS THE MOST IMPORTANT STEP TO MODDING *** When you are looking for new mods, use the Nexus website to sort by # of downloads or by # of Endorsements for all time. The most popular mods "of all time" have the least bugs and best support in the forums. The most popular mods "This week" may be fun, but probably still have tons of bugs and will cause serious problems. These new, popular mods are great for the experienced modder who just wants to see what it's like to have a deathclaw dog companion who runs around with them and uses it's 12 sexy, physics enabled nipples to shoot lightsabers that use the Institute transporter to take him to any "player map marker" on the map, but, they can cause TONS of problems with all sorts of technical stuff like scripts that the average player doesn't want to have to deal with. Just stick to the stuff at the top of the 'all time' lists and your life will be much easier. That said: Every time you download a new mod, first, READ THE MAIN PAGE. Look for compatibility issues with mods you already have. This is the number 1 way to make sure your game works. After you've done that, go to the files tab and look through all the available downloads. Often a mod won't say on the front page that you need a patch to make it work with some other mod you have or it may have specific versions for your computer's memory or speed. At least glance through all the options. FOLLOWING THIS STEP WILL PREVENT THE MAJORITY OF PROBLEMS. #6 - Once you've installed a new mod, run LOOT from the NMM tools menu. It will put your mods in the correct load order. Your Load order is stored in a file that LOOT, NMM, and all other "sorting" tools can find. Sorting and saving your load order in LOOT changes it in NMM as well. Open both in separate windows you can even watch it happen. LOOT makes sure NMM loads them correctly. There will be a small chance that the mod you have downloaded isn't in the LOOT MasterList yet. It's rare, but it happens. The advice I'm giving is for noob modders. Don't use that mod. Find a similar mod that does something similar or just wait until LOOT adds that mod. Doing otherwise may require you to do some more advanced mod modifications. I'm assuming you don't want to do that and just want to play your game ASAP. #7 - Look through the LOOT list and find any mods that have warnings or errors. Start from the top and fix those. There are many videos on YouTube on how to do that, but, the basic rundown is this: Open FO4Edit from the menu in NMM. You should have already added it to that tools menu in step #3. If you didn't, start all of this over. Modding your game means you are going to have to do some reading and some work. Once you've done that and you have FO4Edit running from the NMM tools menu, right click on the list of mods that pops up and select "select none". Then find the specific mod that needs fixed (you don't need to select the main FO4 file and the DLCs) and select that one only. Run FO4Edit. It will give you a list of all the mods the one you selected requires, plus the mod you selected at the bottom. Typically this is just the main FO4 file and DLC (it knows you need those) and the file you selected. Right click your mod. Select "apply filter for cleaning". Almost always your problems will be "ITM" or "Identical To Master" records. Right click your mod and select to delete those. Close FO4Edit. #8 - Rinse and repeat. Go back to step #6 and run LOOT again and find the next mod with warnings. Do #7 over for each item with an "Identical to Master" warning. Once you have no warnings, go to #9. Sometimes you will get warnings about Mods not being the latest version number. This happens often if you have a mod that has a main file and a separate patch file. Check the mods page on Nexus, especially the files list tab. If you are sure you have the patch to the most current version, or, if the version LOOT is warning you about is one you do not need, go on to the next file in LOOT that has warnings. It's possible to finish this will LOOT still giving you "Outdated version detected" warnings. As an example, Alternate Settlements will give a warning that you are using an outdated version because it detects the patch as a separate mod. Just read the main page and the options on the "Files" tab to make sure you have the right one. If you do, you can ignore version warnings. #9 - With all of your ITM errors cleaned and the mods you want installed, open FO4 through NMM using F4SE. Immediately create a new save and exit. #10 - Open the Fallrim Tool from wherever you installed it. You will have to direct it to your saved game file, typically "C:\Users\{your_user_name}_\Documents\My Games\Fallout4\Saves". Note that you need to use your user name and it has an underscore after it. Sort your saves by when they were modified and pick the one you just made. In the FallRim tool, go to the "Clean" dropdown menu and do "Remove unattached elements". Once it's done, do the same but with "Remove undefined instances". Save your saved-game file (it will create a backup for you) and close the tool. #11 - Run the Fallout 4 Config Tool from wherever you installed it. All this tool does is tweak your INI file which stores your settings for FO4. I wouldn't mess with much except maybe the HUD colors :wink:. The thing you need to do here is make sure that under the "Tweaks" Tab, you look at the bottom and make sure "Invalidate Archives" is selected. Save your INI and exit. #12 - Open NMM. Use the little dropdown arrow to run your game from F4SE. --- If all else fails --- # Unlucky 13 - Sometimes, in extreme situations of frustration, it helps to use NMM to uninstall all of your mods. Run LOOT first and keep it open before you do this. After you have everything uninstalled, start to add them back, one by one, in the order they are listed in LOOT. This ensures that when you add a mod and it wants to overwrite a previous mod, it's usually OK to do so. If you followed step #5, sometimes a mod will tell you specially not to overwrite. Take heed of that. If you are really at wits end, read each mods page as you reinstall it to make sure it's OK to overwrite other mods. There will, rarely, be occasions where you clicked "Yes to Mod" for the overwrites when you should not have. If all else fails, this will usually fix anything. # 666 - If that doesn't fix it, then you have most likely not followed all of the above steps completely, or, you have a mod that you just can't use. Maybe it's you. Maybe it's the mod (rarely, it happens. A game will move on but the mod author got a real job and couldn't support the mod anymore. The latest update of the game broke his "In The Top 20 of all Time" mod but now he doesn't have time to fix it. Also, some mods just don't work together. That's also a fact of life you may have to learn to live with. If the last step doesn't work the first time around, go, in the game, to the thing that's causing the problem. Maybe it's a piece of Legendary Armor you can't pick up. Maybe it's a light fixture you can't delete. Go stand next to it and save. Do the whole process over again, but, one mod at a time. After each mod, load up your saved file and try to pick up that armor or delete that spotlight. If you can do it, ALT-F4 out of the game so as to not corrupt your save. (If you are near a workbench or similar, you can quit and it won't let you save, but, force quitting is safest for your save file). Then do the process for the next mod in the LOOT list. Keep doing this until the game breaks. That last mod you added, go report a bug (if you want to go to heaven and have 77 virgins and be reincarnated as a cow or whatever) and then remove it from your list, because you and that mod, you don't make a good couple. There are ways you could find what other mod it's conflicting with, but, that takes a lot more work than what I have already told you to do and if you're a casual gamer just trying to add some mods to an awesome game, this has already turned in to more reading and work than you ever imagined a game would be. Just ditch that mod and move on. --- Notes --- Although the specific tools and mods change from game to game, this process has fixed 99% of problems I have run into while playing modded Bethesda games. If this process doesn't fix your problem, go through the steps again and pay close attention to the reading part. I've been guilty of skipping that many times. lol... :wink: If you still don't have a fix, Google. Sometimes with some very specific issues, you need very specific fixes. If you Google it and go through the latest comments on the Nexus Forum or Bug or Posts for each related mod, you can often find the answer there. Sometimes You'll find a Reddit post about it. That's usually not the case. As I said, this process has fixed 99% of the crashes in my game. This is the nature of modding games. There are plenty of mods out there that work out of the box and require almost no work. There are also plenty of amazing mods out there that may require you to spend a couple of hours tweaking to work with your other mods. I'm only posting this now because I had a CTD that was frustrating me and after an hour of angry Googling, I said to myself, "Wait, what do I always do to fix this stuff?" Then I took my own advice and followed these steps. Now my game works fine. I figured before I go back to playing, I'd share what I do with everyone else in case someone else has spent angry hours Googling and ended up here. Good luck and happy modding..
  4. I know it's been 6 months since this post saw activity. I wish there was a better way to share this, but: I've been modding through Fallout 3, New Vegas, Skyrim, a replay of Oblivion, and now Fallout 4. If you really want to have 100+ mods and have them all working, I have gathered a bit of advice that I would give to anyone having any problem. #1 - Check that you have the latest patch for Fallout. Maybe you haven't checked in a month or so and some of the mods you just downloaded have already been updated to the latest FO version. #2 - DL everything you can through NMM and create a specific folder in your Fallout install folder for tools. #3 - DL the proper tools for casual modding. F4SE, LOOT, FO4Edit, Fallout 4 Config Tool, and the Fallrim Tool are all must-haves if you want to use a lot of mods but don't want to learn every detail of modding. Open NMM and click the folder icon at top that has the crossed tools on it. If you have not done it already, it should have a list of tools that say "Config LOOT", "Config FO4Edit", etc.. Click on each and tell NMM where you installed each of those tools. I use a folder in my FO4 folder called "tools". Sometimes a like F4SE need to go in the Fallout directory. Just point it where you put them. #4 - Expect CTDs (Crash To Desktop). When you start adding all kinds of new things that weren't built into the game, problems WILL come up. Fallout's default way to handle that is to simply quit. -- Now on to some useful stuff -- #5 - Every time you download a new mod, first, read the main page. Look for compatibility issues with mods you already have. This is the number 1 way to make sure your game works. After you've done that, go to the files tab and look through all the available downloads. Often a mod won't say on the front page that you need a patch to make it work with some other mod you have or it may have specific versions for your computer's memory or speed. At least glance through all the options. #6 - Once you've installed a new mod, run LOOT. It will put your mods in the correct load order. There will be a small chance that the mod you have downloaded isn't in the LOOT MasterList yet. It's rare, but it happens. The advice I'm giving is for noob modders. Don't use that mod. Find a similar mod that does something similar or just wait until LOOT adds that mod. Doing otherwise may require you to do some more advanced mod modifications. I'm assuming you don't want to do that and just want to play your game ASAP. #7 - Look through the LOOT list and find any mods that have warnings or errors. Start from the top and fix those. There are many videos on YouTube on how to do that, but, the basic rundown is this: Open FO4Edit from the NMM menu. Right click on your mod list and select "select none". Then find the specific mod that needs fixed (you don't need to select the main FO4 file and the DLC) and select that one only. Run FO4Edit. It will give you a list of all the mods the one you selected requires, plus the mod you selected at the bottom. Typically this is just the main FO4 file and DLC (it knows you need those) and the file you selected. Right click your mod. Select "apply filter for cleaning". Almost always your problems will be "ITM" or "Identical To Master" records. Right click your mod and select to delete those. Close FO4Edit. #8 - Rinse and repeat. Go back to LOOT and find the next mod with warnings. Do #7 over for each item with an "Identical to Master" warning. #9 - With all of your ITM errors cleaned and the mods you want installed, open FO4 through NMM using F4SE. Immediately create a new save and exit. #10 - Open the Fallrim Tool from wherever you installed it. You will have to direct it to your saved game file, typically "C:\Users\{your_user_name}_\Documents\My Games\Fallout4\Saves". Note that you need to use your user name and it has an underscore after it. Sort your saves by when they were modified and pick the one you just made. In the FallRim tool, go to the "Clean" dropdown menu and do "Remove unattached elements" and "Remove undefined instances". Save your saved-game file (it will create a backup for you) and close the tool. #11 - Run the Fallout 4 Config Tool from wherever you installed it. All this tool does is tweak your INI file which stores your settings for FO4. I wouldn't mess with much except maybe the HUD colors :wink:. The thing you need to do here is make sure that under the "Tweaks" Tab, you look at the bottom and make sure "Invalidate Archives" is selected. Save your INI and exit. #12 - Open NMM. Use the little dropdown arrow to run your game from F4SE. ---- NOTES ---- # Unlucky 13 - Sometimes, in extreme situations of frustration, it helps to use NMM to uninstall all of your mods. Run LOOT first and keep it open before you do this. After you have everything uninstalled, start to add them back, one by one, in the order they are listed in LOOT. This ensures that when you add a mod and it wants to overwrite a previous mod, it's usually OK to do so. If you followed step #5, sometimes a mod will tell you specially not to overwrite. Take heed of that. If you are really at wits end, read each mods page as you reinstall it to make sure it's OK to overwrite other mods. There will, rarely, be occasions where you clicked "Yes to Mod" for the overwrites when you should not have. If all else fails, this will usually fix anything. If it doesn't, then you have most likely not followed all of the above steps completely. Some mods just don't work together. That's also a fact of life you may have to learn to live with. Although the specific tools and mods change from game to game, this process has fixed 99% of problems I have run into while playing modded Bethesda games. If this process doesn't fix your problem, go through the steps again and pay close attention to the reading part. I've been guilty of skipping that many times. lol... :wink: If you still don't have a fix, Google. Sometimes with some very specific issues, you need very specific fixes. If you Google it and go through the latest comments on the Nexus Forum or Bug or Posts for each related mod, you can often find the answer there. Sometimes You'll find a Reddit post about it. That's usually not the case. As I said, this process has fixed 99% of the crashes in my game. I'm only posting this now because I had a CTD that was frustrating me and after an hour of angry Googling, I said to myself, "Wait, what do I always do to fix this stuff?" Then I took my own advice and followed these steps. Now my game works fine. I figured before I go back to playing, I'd share what I do with everyone else in case someone else has spent angry hours Googling and ended up here. Good luck and happy modding..
  5. Pretty sure that was just a concept image made in photoshop back in 2012 or 2013 that's too bad. i would've loved a mod like that. That is too bad. Although I'm fine with the menu's beting the way they are, I was really hoping to find a mod that showed the character preview on the equipment screen like this does.
  6. Is there a mod that changes the equipment screen to be more like Oblivion's? So that you can see you're character with the equipment on instead of just the specific item you are equiping?
  7. Hi, all. I am completely new to modding. I installed a bunch of mods and I'm having suprisingly few problems. I typically takes longer for my load screen to load than it does for the game to load. When loading a saved game, I get a loading screen as normal. When transitioning from inside a building to outside or from in town to out of town, I get the black screen with my level indicator, and sometimes a little smoke, but never an image or the lore tidbit. The smoke is about 50% of the time, and it doesn't show up until the loading is almost finished. Although, I have an SSD, my games aren't stored there. My load times are terrible, but they certainly aren't instant. I have installed high definiton textures for all kinds of things.It seems like my game is loading the new area before it's loading the load screen. The only mods that I have installed that effect the loading screens (that I know of) are Lore-Based Loading Screens and Conan Hyborian Age (I noticed it adds load screens into the mix). Neither of those provides any insight as to why in-game loading screens would not load. Another issue is, sometimes my game freezes for just a second or so. Everything in the game just stops. It never lasts more than a full second, but it happens often enough to be frustrating. I have tried intalling some "optimization" mods, but it didn't seem to help, it just upped my FPS indoors, as far as I can tell. Any help anyone could give would be greatly appriciated. Thanks
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