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Joedpa

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Posts posted by Joedpa

  1. I'm trying to make a script in which an actor in the Creation Kit dies when a custom quest reaches certain stage.

    I set him as essential, and use the KillEssential script.

    But no matter what functions or events I use, he continues to be alive. No matter if essential or not.

     

    Please, can someone help me with this script? It can't be so simple yet so hard...

     

    This is the current script that does not work:

     

    Scriptname JP_QuestGiver_Death extends ReferenceAlias
    {When Rounal dies after you kill the bandits.}

    Event OnInit()
    RegisterForSingleUpdate(1.0)
    EndEvent

    Event OnUpdate()
    If GetOwningQuest().GetStage() == 30
    Self.GetActorReference().Kill(akKiller = None)
    EndIf
    EndEvent

     

     

    The script is put on an alias, which is over an actor that is part of the quest.

  2. Okay... the trigger box works... but remember the objective "Go to that cave"? The first one? Well... it does not dissapear. It stays there all the time. Why?

     

    Script:

     

    Quest Property JPTestQuest Auto
    Int Property StageToSet Auto

    Event OnTriggerEnter(ObjectReference akActionRef)
    If akActionRef == Game.GetPlayer()
    If JPTestQuest.GetStage() == 10

    JPTestQuest.SetStage(20)
    JPTestQuest.SetObjectiveDisplayed(20)

    endif

    EndIf

    EndEvent

     

     

  3.  

    The script "GetOwningQuest" obviously does not work in objects.

    So, how can I change it to make the script know what quest I'm referring to?

    Add a quest property referring to your quest and fill it. Then use that property. I did this with you in one of our lessons.

     

    I know... but I forgot...

  4.  

    The script "GetOwningQuest" obviously does not work in objects.

    So, how can I change it to make the script know what quest I'm referring to?

    Add the quest as a property.

     

    Quest property myquest auto

     

    Well, already did that, now read the last one I posted xD

    (because it does not work...)

  5. Well no, easier, why does my Trigger Box do not work?

    Script:

    Scriptname JPTriggerBox01 extends ObjectReference
    {The quest dungeon 01 trigger.}

    Quest Property JPTestQuest Auto
    Actor Property PlayerREF Auto

    Event OnTriggerEnter(ObjectReference akActionRef)
    If akActionRef == PlayerREF
    JPTestQuest.SetObjectiveDisplayed(20)
    JPTestQuest.SetStage(20)
    EndIf

    EndEvent

  6. Well, since The Dagger Lady is still the last thing the player will face, her details will develop through time.

    Since I want to make the quest to blossom my ideas, the ones that I cannot do are the ones that I really want to be covered.

     

    I believe pretty much that the scripting and character behavior are the ones that I lack in.

    But even if I did know... making a questline mod by myself is... very very though.

    Trust me, I already tried to make my own personal 2D video game... that did not turn well...

  7. ----I hope this works and someone listens----

     

    Okay, I am working on a quest mod right now. I want to become a quest-making modder, but it looks like I will not be able to do it alone.

    Why? I work and go to a pre-university classes where I most study and do homework. They are the reason why I only work for 3 hours in Monday until Friday.

     

    So, right now, I NEED a team of different modders that are willing to give me their hand into creating the things in a quest mod I cannot do.

    I'm not asking too much actually, I already know the following: (and if I don't know I'll learn because I prefer to do them myself)

    - Storytelling

    - Character Creation

    - Level Creation

    - Item Manipulation

    - Quest Editing

     

    What I mostly need is someone who can cover the rest of quest-related stuff. That goes for:

    - Scrpting

    - Character AI

    - Boss FIghts

    - Etc.

     

    It is being too difficult for me to learn because of time. So until then, I need someone who will do what I cannot.

     

    The quest information is here:

     

     

    Overview:

    As you walk your way to the battlefield, you can feel that presence all over the place. Then you gaze to the sky, and behold a waving cape in the wind.

    She is a shadow in the mountains. She only uses daggers as her weapons. Many face her, no one wins. Many challenge her to death, no one returns. She is known as The Dagger Lady.

    It has been proven that she is too fast for a simple opponent. The fastest weapons are her main ones, and the speed is her best friend. Some people say she is a mutant, and others just say she has got a blessing... or curse.

    But all that you actually know, is that she is a true challenge, and you will defeat her all by yourself! But has got company, or that is what looks like. And then you are told you cannot fight her without the proper training.

    You have no other choice, you have to train since this is too serious.

     

    A hidden guild with a renegade, an ominous story hidden inside it. A rival who is the protector of your true rival. And a woman... who just finds her freedom on what she does.

     

    -------------------

     

    Make friends, make rivals, but you will be driven so much in this story that if you not take it seriously, you will say: "Darn it! I did it wrong!".

     

    Meet, train, and face off against the Dagger Lady!

     

    ----------------------------------------------------------------COMING SOON----------------------------------------------------------------

    For more information, click this link:

    http://joedpaskyrimods.blogspot.com/

     

     

     

    Actually, this will not be the only one... if it is successful.

     

    I love making stories, I love making characters, and I love Skyrim. I want to show to the world what I am able to do, because in the future I want to be a videogame creator.

    So what do you say? Can I count on you?

  8. It is the same in game. The weight 100 even made the character have a thin line where there was a neck seam not connecting the body to the neck.

     

    I'm using Mesh Rigger in order to change the bones of a body replacer into another.

  9. I made a custom body for an NPC of mine. But, when I try to change the weight of the character to something other than 100, the body does not change. The rest of it does (feet, hands and neck), it's just the body mesh that does not change.

    Why?

  10. I've been having this issue since the first time I installed Skyrim in my job's computer.

    Every single time I click on a software this window appears:

     

    http://s29.postimg.org/3onvi1j1z/grtgtrrgtt.png

     

     

    Doesn't matter if it is the Skyrim Launcher, TESV.exe, ModOrganizer.exe, skse_loader.exe, creation_kit.exe, no matter what program, they always show me this message.

     

    For some reason, I am able to bypass it if I check "run as administrator" in the properties of the exe.

    But why?

    Why has this been always happening? I just want to know. Is there a problem with the CPU they gave me? Because if it is... I can't just say to my boss:

    - Hey boss... I need a better computer.

    - Why?

    - To mod Skyrim...

     

    My system information:

     

    http://s21.postimg.org/4iq3yvaw7/rhyjryhtrhrg.jpg

     

     

  11. I already have that :/

     

    (Yeah, I quicksaved and it crashed exactly the same time as the last attempt, I have limited time in there until it crashes, no matter if I save...)

     

    EDIT: SO it looks like the CTD is inside High Hgrothgar... no matter what I'm doing...

  12. Actually, it seems this happens after a certain period of time. I entered High Hgrothgar, and did things quickly. The CTD happened, but later on.

     

    EDIT: Now, this can't be good...

     

    http://s27.postimg.org/9lqlm9yxf/ferfrfewwd.jpg

     

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