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crispychaney

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Everything posted by crispychaney

  1. wow a petabyte! jeez thats a hell of alot of traffic lol im sure most folks will be understanding enough to know that the timing of it was out of your hands and just unfortunate :)
  2. I am glad i searched rather than just making the thread. I remember a mod like this for oblivion and considering it was such a subtle effect it adds a lot of immersion. from what i remember they created several different shaders for the most common FOV's and made a quick tutorial on how people could create their own. I would also really love to see this implimented into the game. I have searched high and low but this is the only mention of it i have found :)
  3. Hello everyone, I have seen a topic about this previously but after trying the fix suggested i havent been able to rectify the issue. Basically the problem is the moon is there but it appears black? its almost as if the textures missing or the wrong one but after validating the skyrim cache and trying moon texture replacers i must say im a bit stuck. i have disabled all the mods including the texture packs but i am willing to try anything to get it working again lol. let me know if you need any more information Thanks in advance :) N.B windows 7 64bit Radeon hd 6870 i7 2600k 16GB RAM
  4. okidoki thanks for the heads up, was really confused when the error message appeared, hopefully wont be too long :)
  5. haha sorry its more of an idea to get around the whole absence of gravity. put the whole thing underwater :) sorry i should have made myself clearer
  6. why not make it a submarine in a bottle? have it so they can breathe underwater and put them so far under they would never know? would work with the whole gravity thing. think you would still need some kind of water shader though to change the way it looked.
  7. i thought of an idea earlier today and thought if it could be implimented it could change the crime and punishment system within cyrodil, but at the same time im not sure whether it would be possible to achieve this or not. basically my idea is, local petty crimes get dealt with in a normal manner within cyrodil, but if you gain a large enough bounty (say a murder crime or similar bounty level) you get transported to the imperial city prison instead. i was thinking is it possible with the oblivion game engine to have yourself on a moving platform to transport you across cyrodil? like inside a horse drawn cage with an armed escort? if this is possible, having your character locked in a cell then being moved to the cart for transporting. that way you could have the cart as a possible place to escape instead of just breaking out of your jail cell.
  8. sorry you will have to elaborate a little, do you mean that the walkforward animation doesnt animate the boobs?
  9. hello i can shed some light on this for you. i had the same problem tomlong is right, its to do with an eye mod you would have installed previously. its when the mesh and the textures are different, it just changed the shape of the eye so the texture doesnt appear correctly
  10. i know the meshes are there, its an already existing mod i just edited the mesh for use with bbb. i imported it into blender, changed the weight attributes and re-exported it. i know i have done something wrong now after doing the same with another giving the same end result but im not sure what :S i thought i had nailed it lol
  11. hiya i have come across a strange issue with the ac2 hgec clothing mod. i loaded it up in game and obtained it from its location went to put it on and its completely invisible. well the shirt is at least everything else shows up fine but im really confused. i thought it was something that i had done that had possibly caused this but i dont know what if anything it could have been. http://i48.photobucket.com/albums/f209/crispy_chaney/ScreenShot16.jpg http://i48.photobucket.com/albums/f209/crispy_chaney/ScreenShot22.jpg thankyou in advance :)
  12. hello all, umm well i have had a go at trying to convert some of the clothes and armours to bbb and i thought it was going really well till i put on the armour in game and the clothing i modified was invisible lol. i used blender to weight paint it following the lovely tutorial here. im unsure as to whether its something i have done or a problem with the original .esp? if you need more information i can provide it thankyou in advance
  13. wow thanks for the heads up on that :) looks really promising :D have to see about playing about animating clothing and such :D certainly looks like it has alot of potential :D
  14. hello everyone i dont know if its true at the moment but i am beginning to hear an increasing amount of rumours about a possible elder scrolls 5 in development :D. has anyone else heard any news about this as of yet? also to get your appetite wet for a potentially new edition to the game what would you like to see happen in a new instalment? personally i really love oblivion but some things out of morrowind would have made it even better. like being able to wear armour and clothing with the specific slots for everything like pauldrons greaves gloves etc. e.g being able to run around with only one pauldron and shiz like that lol i dunno it just seemed alot more believable. like if you only find one glove you can only wear one glove lol. the fact that in morrowind you could climb on buildings and houses without ever having the fear of falling to your doom lol. i do think the storyline in oblivion was really well thought out also but i think they could have done more with it so would like to see more guilds :D ahh im going to have to stop for now othewise this will go on forever :D P.S a complete world? so not just vvardenfell or cyrodil?
  15. yeah thats why i like the bbb instead :) it doesnt weight it to the feet like others so it looks alot better ingame :) can imagine it would be a hell of a lot of work but well worth it :D
  16. do you reckon anyone will get around to rigging a new skeleton then for fo3? can imagine it would take along time to redo all the animations again wouldnt it? ahh would be really good if someone with the technical knowledge at least provided the basis for it lol would mean people like myself could at least help from there on out lol. well suppose just have to wait and see
  17. hello everyone i was just wondering whether it would be possible to recreate better bouncing boobs weighting for fallout? i understand the process but i lack the technical knowledge to implement it. i know they made a new skeleton in order to make the boobs be weighted properly but the effect was really impressive :) wondering if it was possible to achieve this again so we can make moving clothes, hair etc?
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