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BilyPrusmyk

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Everything posted by BilyPrusmyk

  1. Thanks for answer, but it didn't really answered my question. I've been using ENBoost for a long time, but I never managed to get rid of CTDs. Nevertheless, that's out of topic, I need to know, if it's going to make any difference in stability as I'd like to use ENB I mentioned in first post.
  2. Hello, I need to find a solution for my game setup. First of all, I have a low-end rig with 32bit win 7, 4GB ram (3.25 usable) and some ancient hardware, capable of running vanilla Skyrim on 30 FPS max on 1920x1080 resolution fullscreen and +/- 36 on 1600x900 fullscreen. Right now, I have 220+ active mods (95% small mods, no extreme overhauls) + v.306 ENB Binary with ENBoost + Stakado Cinemascope, texture mods are 1K (2k for caves), SKSE memory patch + CTD and freezing fix for 32bit systems, playing on 25-29 FPS outdoors and I'm not getting any CTDs (unbelievelable isn't it?), but performance is not good. I decided to switch to Winterheart II ENB (better FPS than with Stakado and looks better to me), but it's based on v.116 or v.119 binaries which doesn't have ENBoost. I ran into terrible lighting issues after a while playing with it on newest binaries (bright HUD, text, and somewhat dark ...emm...simply, everything got muuuch darker, almost pitch black). I searched some info about updating old ENBs but I didn't understand any of them). So, my question is, do I have any benefits? One guy on defferent site said, that only time, when I do not benefit from ENBoost, is if I have ancient hardware (yes) and 4GB memory (yes). I hope some kindhearted soul will answer and help me. Thanks
  3. Hello, After 2 days of following tutorials and trial and error, I finally managed to correctly edit and save my grass texture. It was simple task of making the texture brighter, as my graphical... whatever made the mods' original texture way too dark (even with light brown version from Better Field Grasses). So, today, I'm here with the first succesful result, which is amazing, yet not what I wanted. Here's an image of my result: http://s32.postimg.org/5ocjplmit/20160521145217_1.jpg As you can see, it looks pretty nice....it's realistic and immersive and I'm sure I want some color diversity, but it's something I didn't expect to happen. There are some grass mods like UG2, Verdant and so on, which overhaul tundra with similar grass, but without such color varienty. That's not all I noticed, the ground texture has brightened too. HOW and WHY is this happening? And more importantly, how can I minimalize the impact or completly eliminate it? Thank you.
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