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DigitalEternal

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  1. Would love to see an updated version of XeSS. There's a youtube video where someone injected it using DLSS enabler. They were able to get the dll from a recent Indiana Jones update that added XeSS 2.0 and it seems to work. For me XeSS works much better than FSR 3 in this game and 2.0 seems like a solid improvement, would be great to have a mod that enables it.
  2. Could someone please make a mod that stops the NPC's from nagging you so quickly to make a choice or to follow them? Sometimes you don't even have time to read all the dialogue options before they're nagging you or you just want to explore a room. It's so annoying, I can't believe no one has fixed this yet.
  3. Hey everyone, I don't have the greatest eyes and I find many of the timed dialogue options to be much too fast. I can't even finish reaching the first choice before the timer runs out. Could someone please make a mod that slows or removes the dialogue timers?
  4. Yes, fallout definetly needs sex and more sexuality, it would really fit in with the whole game, i mean theres all sorts of raiders, slavers, people getting hung up in chains but no one's having sex? I would love to see Fo3 have the same elemet of sex as say The Witcher.
  5. Only issue I see, especially if you want to go true to the original terminator, these things are gonna be extravigantly hard to take down, youd pretty much have to mini-nuke the buggers, there are already a bunch of clunky lost in space-ish robots, I thinnk these terminators would be better as just a few on the map, parhaps hunting you, then an actual race
  6. What about the computer from the first resident evil movie? (that creepy little girl) that was pretty cool
  7. How about Hal 9000? "im sorry Dave, the mutants must die"
  8. That would be cool, but if someone does do it then you gotta make its attacks like lunging on the face and crazy clawing action
  9. *buffs his glasses, and doffs his tatty DM'ing hat* :geek: I feel that robots should recieve critical hits, becuase like living creatures, they have critical components. no crits on a d&d golem is fine since there generally a solid mass of material that is animated by magic and dont have critical components. :mage: Agreed. Robots should have criticals just like people, theres no difference in blowing someones brains out and taking out the memory storage device or cpu of a robot. Golems are a totaly different storry as they are typically elemental, there are mechanical constructs in d&d which do take criticals, depending on how your playing, as even though their powered by magic the mechanisim still has critical points.
  10. +1 here, the lack of being able to take cover was one of the things i didnt like about fallout 3, for what its worth you might as well just stand there and take the hits, crouching behind stuff is a wate of time because its just a pain to try and shoot from that, with GOW and mass effect (and a ton of other games for that matter) you can quickly lean out from behind over aim and shoot. Anyways, im not a modder so i dont know how dificult this owuld be but i honestly dont think it would take an engine re-write
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